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olexale avatar olexale commented on September 28, 2024 2

Hi @niklasbartsch ,

  1. In case you add own nodes, it is easy to save them in a list yourself. When you load an object from a file, it may contain lots of nodes. As object mirroring between ARKit and the plugin is a relatively costly operation, I would not be happy to add it without need. Do you have an example where it is a "must-have" feature?

  2. I will add a method, which will provide a node by its name soon.

Thanks!

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anoop4real avatar anoop4real commented on September 28, 2024 1

Accessing a child node is much required... many of my .scn assets have child nodes... sample usecase would be applying a vinyl on one door of a car model and door can be one child node

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niklasbartsch avatar niklasbartsch commented on September 28, 2024
  1. Ok I will do that
  2. Thats cool!
    Thank you!

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olexale avatar olexale commented on September 28, 2024

Let's keep the issue opened while coding is not done. :)

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andyshephard avatar andyshephard commented on September 28, 2024

Another use case would be having the ability to highlight one of the child nodes to indicate a point of interest during a presentation

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sikandernoori avatar sikandernoori commented on September 28, 2024

I see the Issue is Open.

@olexale Any Plans for Access to child Nodes in ARKitReferenceNode.

Thanks !!

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olexale avatar olexale commented on September 28, 2024

This appeared to be a much more complicated problem than it looked 😅 In fact, I rewrote the whole serialization/deserialization mechanism, and still, we're not there yet. Though now it's possible to update node's parameters and set material via the update method. Please refer to the Midas sample.
Let's keep this issue opened as child nodes still on their way.

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