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Ole Strøhm's Projects

atom-title-bar-replacer icon atom-title-bar-replacer

Adds an alternative, theme-aware title bar and application menu that is more inline with Atom's UI design.

basic_game icon basic_game

This is just a basic game that's my first attempt at making something that feels like a game

bevy_hanabi icon bevy_hanabi

🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.

cm icon cm

Emacs' compilation-mode-like TUI application

codecrafters-git-rust icon codecrafters-git-rust

Implementing some git commands from scratch by following https://app.codecrafters.io/courses/git

compiler icon compiler

A compiler made from scratch for compiling my so-far non-existent language

ferrousengine icon ferrousengine

This is my attempt at writing a game engine in Rust using GLFW and OpenGL.

fidget.nvim icon fidget.nvim

Extensible UI for Neovim notifications and LSP progress messages.

fpgameboy icon fpgameboy

Here I'll attempt to recreate the gameboy architecture in System Verilog based on my knowledge from my other project about gameboy emulation.

game-engine icon game-engine

A game engine created in C++ specifically designed to not exist.

html-utilities icon html-utilities

An Atom package providing useful utilities when developing HTML applications

jitgameboy icon jitgameboy

This a JIT emulator for the Gameboy written in Rust

keyboard icon keyboard

A custom made keyboard with Rust firmware.

mp icon mp

A multiplayer game in bevy

opencl-docs icon opencl-docs

OpenCL API, OpenCL C, Extensions, SPIR-V Environment Specs, Ref page, and C++ for OpenCL doc sources.

osdev icon osdev

Following the tutorial from https://wiki.osdev.org/

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