Comments (2)
I have tought about that for a while and have a good idea for implementing that. It will be configurable how the workshop stores it's items
from workshop.
Mod switched from KAS to KIS and only places items into its own inventory
from workshop.
Related Issues (20)
- Selection of target inventory
- Implement recycling module HOT 1
- Crew Traits should affect efficiency
- Freezing
- Tech unlocks not respected in career
- Exception when remoing item from queue HOT 1
- Stock module for lights interrupts Workshop animation
- Add all workshop parts to the same category. HOT 1
- Latest fix for pages made only two pages available in one category. HOT 3
- Update Required Mods list HOT 2
- Recipes balance HOT 2
- Workshop ignores volumeOverride HOT 1
- won't finish if there's exactly enough space
- Some parts get double-recipes HOT 1
- 3D Printer Hatch is obstructed HOT 4
- "Operation is not valid due to the current state of the object" from Workshop.OseModuleWorkshop.ExecuteManufacturing HOT 1
- Next/Prev buttons in recycler don't work
- Duplicate resource displays on surface scanner part HOT 2
- Workshop allows creation of parts that are not unlocked HOT 1
- Implement cancelation of production
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from workshop.