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emmettmcdow avatar emmettmcdow commented on July 26, 2024

Hi! I've been working on this issue, reading over the necessary code. I'd like to see about generating a PFS file for testing. Is there a recommended way to go about this? Some research resulted in https://github.com/maxton/MakePFS which led to https://github.com/maxton/LibOrbisPkg . However, these both don't seem to be maintained. Is there an approved way to go about this? I've successfully created a 64 bit inode using FUSE, and I have it mounted. Really now I just need to make an image of it. Which wouldn't be a problem if it were a standard tool to use.

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ultimaweapon avatar ultimaweapon commented on July 26, 2024

Hi! AFAIK we don't have any tools to generate a PFS with 64-bits inode. The reason is because AFAIK no any game using 64-bit inode due to 32-bit inode is enough for them. The only way I can think about is using the official PS4 SDK to output the PFS with 64-bits inode but I'm not sure if it is possible because I have not used the official SDK before.

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