Coder Social home page Coder Social logo

Comments (6)

Explorographer avatar Explorographer commented on June 26, 2024

Do you mind explaining how?

from rtx-remix.

twitchplayskh avatar twitchplayskh commented on June 26, 2024

Do you mind explaining how?

Drop the remix config file inside the remix folder then it runs and rip again lol

from rtx-remix.

Explorographer avatar Explorographer commented on June 26, 2024

Okay, I don't have a remix folder as the instructions say to park the remix files next to the .exe files. I have a .trex folder. I also do not have a remix config file.

from rtx-remix.

twitchplayskh avatar twitchplayskh commented on June 26, 2024

Okay, I don't have a remix folder as the instructions say to park the remix files next to the .exe files. I have a .trex folder. I also do not have a remix config file.

move the bridge.conf into the .trex is what i am on about

from rtx-remix.

argyll8 avatar argyll8 commented on June 26, 2024

I've the same issue, in my case it does leave a log (d3d9.log):

[21:41:59.098] info: No default config found for: D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship\DAOrigins.exe
[21:41:59.098] info: Trying to open config file: D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship.trex\bridge.conf
[21:41:59.098] info: Found user config file: D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship.trex\bridge.conf
[21:41:59.098] info: Effective configuration:
[21:41:59.098] info: logLevel = Trace
[21:41:59.098] info: Using shared heap for textures.
[21:41:59.099] info: Using shared heap for static buffers.
[21:41:59.099] info: Using shared heap for dynamic buffers.
[21:41:59.099] info: ==================
[21:41:59.099] info: NVIDIA RTX Remix Bridge Client
[21:41:59.099] info: ==================
[21:41:59.099] info: Version: remix-0.1.1-2-gdc825b6
[21:41:59.099] info: Loaded d3d9.dll from D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship\DAOrigins.exe
[21:41:59.107] info: DirectInput8 hook attached.
[21:41:59.113] info: DirectInput hook attached.
[21:41:59.113] info: Initializing new shared memory object.
[21:41:59.142] info: Shared memory: [ClientChannel_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.142] info: Initializing new shared memory object.
[21:41:59.152] info: Shared memory: [ServerChannel_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.166] info: Initializing new shared memory object.
[21:41:59.166] info: Shared memory: [SharedDataHeap_meta_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.166] info: Initializing new shared memory object.
[21:41:59.246] info: Shared memory: [SharedDataHeap_data_0_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.247] info: Initializing new shared memory object.
[21:41:59.331] info: Shared memory: [SharedDataHeap_data_1_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:42:01.707] info: Launching server with GUID 146d128d-bff1-4070-9675-b739eaeaa115
[21:42:01.710] info: Sending SYN command, waiting for ACK from server...
[21:42:01.817] trace: Peek timeout while waiting for command: Ack.
[21:42:01.894] info: Ack received! Handshake completed! Telling server to continue waiting for commands...
[21:42:01.894] info: Server crash recovery enabled
[21:42:01.895] trace: Peek timeout while waiting for command: Unknown Command.

And after clicking 'OK':

[21:45:00.286] info: About to unload bridge client.
[21:45:00.286] info: Sending Terminate command to server...
[21:45:00.411] info: Shutdown cleanup successful, exiting now!
[21:45:00.412] info: DirectInput8 hook detached.
[21:45:00.412] info: DirectInput hook detached.
[21:45:00.412] info: [Uptime]: 181s

from rtx-remix.

twitchplayskh avatar twitchplayskh commented on June 26, 2024

I've the same issue, in my case it does leave a log (d3d9.log):

[21:41:59.098] info: No default config found for: D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship\DAOrigins.exe
[21:41:59.098] info: Trying to open config file: D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship.trex\bridge.conf
[21:41:59.098] info: Found user config file: D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship.trex\bridge.conf
[21:41:59.098] info: Effective configuration:
[21:41:59.098] info: logLevel = Trace
[21:41:59.098] info: Using shared heap for textures.
[21:41:59.099] info: Using shared heap for static buffers.
[21:41:59.099] info: Using shared heap for dynamic buffers.
[21:41:59.099] info: ==================
[21:41:59.099] info: NVIDIA RTX Remix Bridge Client
[21:41:59.099] info: ==================
[21:41:59.099] info: Version: remix-0.1.1-2-gdc825b6
[21:41:59.099] info: Loaded d3d9.dll from D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship\DAOrigins.exe
[21:41:59.107] info: DirectInput8 hook attached.
[21:41:59.113] info: DirectInput hook attached.
[21:41:59.113] info: Initializing new shared memory object.
[21:41:59.142] info: Shared memory: [ClientChannel_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.142] info: Initializing new shared memory object.
[21:41:59.152] info: Shared memory: [ServerChannel_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.166] info: Initializing new shared memory object.
[21:41:59.166] info: Shared memory: [SharedDataHeap_meta_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.166] info: Initializing new shared memory object.
[21:41:59.246] info: Shared memory: [SharedDataHeap_data_0_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.247] info: Initializing new shared memory object.
[21:41:59.331] info: Shared memory: [SharedDataHeap_data_1_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:42:01.707] info: Launching server with GUID 146d128d-bff1-4070-9675-b739eaeaa115
[21:42:01.710] info: Sending SYN command, waiting for ACK from server...
[21:42:01.817] trace: Peek timeout while waiting for command: Ack.
[21:42:01.894] info: Ack received! Handshake completed! Telling server to continue waiting for commands...
[21:42:01.894] info: Server crash recovery enabled
[21:42:01.895] trace: Peek timeout while waiting for command: Unknown Command.

And after clicking 'OK':

[21:45:00.286] info: About to unload bridge client.
[21:45:00.286] info: Sending Terminate command to server...
[21:45:00.411] info: Shutdown cleanup successful, exiting now!
[21:45:00.412] info: DirectInput8 hook detached.
[21:45:00.412] info: DirectInput hook detached.
[21:45:00.412] info: [Uptime]: 181s

is this to do with video card thing as i have fixed that if you look at updated post plus is this the steam game if you do my steps oh and then can you place the steam exe yes steam exe next to the game exe and see if the game runs with no bug i have it on ea app so its not the same

from rtx-remix.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.