Comments (6)
Do you mind explaining how?
from rtx-remix.
Do you mind explaining how?
Drop the remix config file inside the remix folder then it runs and rip again lol
from rtx-remix.
Okay, I don't have a remix folder as the instructions say to park the remix files next to the .exe files. I have a .trex folder. I also do not have a remix config file.
from rtx-remix.
Okay, I don't have a remix folder as the instructions say to park the remix files next to the .exe files. I have a .trex folder. I also do not have a remix config file.
move the bridge.conf into the .trex is what i am on about
from rtx-remix.
I've the same issue, in my case it does leave a log (d3d9.log):
[21:41:59.098] info: No default config found for: D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship\DAOrigins.exe
[21:41:59.098] info: Trying to open config file: D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship.trex\bridge.conf
[21:41:59.098] info: Found user config file: D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship.trex\bridge.conf
[21:41:59.098] info: Effective configuration:
[21:41:59.098] info: logLevel = Trace
[21:41:59.098] info: Using shared heap for textures.
[21:41:59.099] info: Using shared heap for static buffers.
[21:41:59.099] info: Using shared heap for dynamic buffers.
[21:41:59.099] info: ==================
[21:41:59.099] info: NVIDIA RTX Remix Bridge Client
[21:41:59.099] info: ==================
[21:41:59.099] info: Version: remix-0.1.1-2-gdc825b6
[21:41:59.099] info: Loaded d3d9.dll from D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship\DAOrigins.exe
[21:41:59.107] info: DirectInput8 hook attached.
[21:41:59.113] info: DirectInput hook attached.
[21:41:59.113] info: Initializing new shared memory object.
[21:41:59.142] info: Shared memory: [ClientChannel_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.142] info: Initializing new shared memory object.
[21:41:59.152] info: Shared memory: [ServerChannel_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.166] info: Initializing new shared memory object.
[21:41:59.166] info: Shared memory: [SharedDataHeap_meta_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.166] info: Initializing new shared memory object.
[21:41:59.246] info: Shared memory: [SharedDataHeap_data_0_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.247] info: Initializing new shared memory object.
[21:41:59.331] info: Shared memory: [SharedDataHeap_data_1_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:42:01.707] info: Launching server with GUID 146d128d-bff1-4070-9675-b739eaeaa115
[21:42:01.710] info: Sending SYN command, waiting for ACK from server...
[21:42:01.817] trace: Peek timeout while waiting for command: Ack.
[21:42:01.894] info: Ack received! Handshake completed! Telling server to continue waiting for commands...
[21:42:01.894] info: Server crash recovery enabled
[21:42:01.895] trace: Peek timeout while waiting for command: Unknown Command.
And after clicking 'OK':
[21:45:00.286] info: About to unload bridge client.
[21:45:00.286] info: Sending Terminate command to server...
[21:45:00.411] info: Shutdown cleanup successful, exiting now!
[21:45:00.412] info: DirectInput8 hook detached.
[21:45:00.412] info: DirectInput hook detached.
[21:45:00.412] info: [Uptime]: 181s
from rtx-remix.
I've the same issue, in my case it does leave a log (d3d9.log):
[21:41:59.098] info: No default config found for: D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship\DAOrigins.exe
[21:41:59.098] info: Trying to open config file: D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship.trex\bridge.conf
[21:41:59.098] info: Found user config file: D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship.trex\bridge.conf
[21:41:59.098] info: Effective configuration:
[21:41:59.098] info: logLevel = Trace
[21:41:59.098] info: Using shared heap for textures.
[21:41:59.099] info: Using shared heap for static buffers.
[21:41:59.099] info: Using shared heap for dynamic buffers.
[21:41:59.099] info: ==================
[21:41:59.099] info: NVIDIA RTX Remix Bridge Client
[21:41:59.099] info: ==================
[21:41:59.099] info: Version: remix-0.1.1-2-gdc825b6
[21:41:59.099] info: Loaded d3d9.dll from D:\Games\GOG Galaxy\Games\Dragon Age Origins\bin_ship\DAOrigins.exe
[21:41:59.107] info: DirectInput8 hook attached.
[21:41:59.113] info: DirectInput hook attached.
[21:41:59.113] info: Initializing new shared memory object.
[21:41:59.142] info: Shared memory: [ClientChannel_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.142] info: Initializing new shared memory object.
[21:41:59.152] info: Shared memory: [ServerChannel_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.166] info: Initializing new shared memory object.
[21:41:59.166] info: Shared memory: [SharedDataHeap_meta_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.166] info: Initializing new shared memory object.
[21:41:59.246] info: Shared memory: [SharedDataHeap_data_0_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:41:59.247] info: Initializing new shared memory object.
[21:41:59.331] info: Shared memory: [SharedDataHeap_data_1_146d128d-bff1-4070-9675-b739eaeaa115] created and initialized successfully!
[21:42:01.707] info: Launching server with GUID 146d128d-bff1-4070-9675-b739eaeaa115
[21:42:01.710] info: Sending SYN command, waiting for ACK from server...
[21:42:01.817] trace: Peek timeout while waiting for command: Ack.
[21:42:01.894] info: Ack received! Handshake completed! Telling server to continue waiting for commands...
[21:42:01.894] info: Server crash recovery enabled
[21:42:01.895] trace: Peek timeout while waiting for command: Unknown Command.And after clicking 'OK':
[21:45:00.286] info: About to unload bridge client.
[21:45:00.286] info: Sending Terminate command to server...
[21:45:00.411] info: Shutdown cleanup successful, exiting now!
[21:45:00.412] info: DirectInput8 hook detached.
[21:45:00.412] info: DirectInput hook detached.
[21:45:00.412] info: [Uptime]: 181s
is this to do with video card thing as i have fixed that if you look at updated post plus is this the steam game if you do my steps oh and then can you place the steam exe yes steam exe next to the game exe and see if the game runs with no bug i have it on ea app so its not the same
from rtx-remix.
Related Issues (20)
- [Toolkit feature]: Increase AI Upscaler Speed HOT 2
- [Runtime Bug]: Decal sorting issue (decals added as reference) HOT 3
- [Runtime Bug]: Game geometry begins to "deteriorate" over time when anti culling is enabled (Sonic Adventure DX 2004 CD) HOT 4
- [Runtime Bug]: Latency Stats Window glitches out every other second HOT 1
- [Runtime Bug]: Regression of bug REMIX-2934; captured lights are flipped on x-axis HOT 2
- [Toolkit bug]: Objects tagged in the runtime as decal, sky or anything aren't selectable inside toolkit HOT 4
- [Toolkit feature]: Roughness strength slider/adjustment HOT 3
- [Runtime Bug]: Free-camera controls breaks after Ctrl+Esc is pressed HOT 1
- [Runtime Feature]: Adding keyboard inputs to Free-camera rotation (Pitch & Jaw)
- [Runtime Bug]: Each frame takes a really long time to render, game is unplayable
- Cannot create mod
- [Runtime Bug]: Game freezing up when Auto-Exposure is deactivated
- [Runtime Bug]: The following Remix settings aren't saved/doesn't stick:
- [Runtime Bug]: Flat Geometry and Broken Geo Hashes
- [Runtime Bug]: The Sims 3 Invalid Camera
- [Runtime Bug]: Regression in Game Compatibility Between Bridge Versions - Star Wars Republic Commando
- [Runtime Bug]: Regression in Perf, Input Response, and Stability Between Bridge Versions - Star Wars Republic Commando
- [Toolkit bug]: Most captured textures are completely broken when trying to use them in anything that isn't the Remix editor
- [Toolkit feature]: Stage Light View Radius
- [Toolkit feature]: Option to save Captures folder into Project directory folder
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