Comments (3)
Coherent is certainly one of the most used libraries for modern UI in Unreal.
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I'm pretty sure GW2 is too recent for RTX Remix to work anyways. I highly doubt it uses a fixed-function pipeline.
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I'm pretty sure GW2 is too recent for RTX Remix to work anyways. I highly doubt it uses a fixed-function pipeline.
the issue here is more that Remix seems to just attach to the process that starts first instead of the correct one. GW2 was just the only DX9 game I had installed that uses such a setup. It should try to use GW2, and then fail, as it does with other games.
GW2 (and 1) generate a lot of textures at runtime, mostly for NPCs and other players because of the way skins and dyes are implemented, and Remix likely won't work with that anyways. And yes, its mostly deferred rendering using shaders.
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Related Issues (20)
- [Runtime Bug]: Game geometry begins to "deteriorate" over time when anti culling is enabled (Sonic Adventure DX 2004 CD) HOT 4
- [Runtime Bug]: Latency Stats Window glitches out every other second HOT 1
- [Runtime Bug]: Regression of bug REMIX-2934; captured lights are flipped on x-axis HOT 2
- [Toolkit bug]: Objects tagged in the runtime as decal, sky or anything aren't selectable inside toolkit HOT 4
- [Toolkit feature]: Roughness strength slider/adjustment HOT 3
- [Runtime Bug]: Free-camera controls breaks after Ctrl+Esc is pressed HOT 1
- [Runtime Feature]: Adding keyboard inputs to Free-camera rotation (Pitch & Jaw)
- [Runtime Bug]: Each frame takes a really long time to render, game is unplayable
- Cannot create mod
- [Runtime Bug]: Game freezing up when Auto-Exposure is deactivated
- [Runtime Bug]: The following Remix settings aren't saved/doesn't stick:
- [Runtime Bug]: Flat Geometry and Broken Geo Hashes
- [Runtime Bug]: The Sims 3 Invalid Camera
- [Runtime Bug]: Regression in Game Compatibility Between Bridge Versions - Star Wars Republic Commando
- [Runtime Bug]: Regression in Perf, Input Response, and Stability Between Bridge Versions - Star Wars Republic Commando
- [Toolkit bug]: Most captured textures are completely broken when trying to use them in anything that isn't the Remix editor
- [Toolkit feature]: Stage Light View Radius
- [Toolkit feature]: Option to save Captures folder into Project directory folder
- [Runtime Bug]: Mass Effect 2 crashes on start
- [Critical Bug]: d3d8to9.dll that comes with Remix is faulty/malformed
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