Jason Tu's Projects
Elixir-style actors in JavaScript
A game about the feeling of safety within an enclosed space.
An opinionated guide to the Augmented Reality (AR) ecosystem. Updated for April 2021.
A PICO-8 game about bouncing a ball back and forth...
A couch co-op PICO-8 game about playing baseball with friends.
A factory builder game about building a bread factory. Made in Unity 2021.
An action maze chase video game about navigating a maze, eating dots, and avoiding ghosts. Made in Unreal Engine 5.2; loosely inspired by Pacman.
Encodings that map abstract data to visual representation.
Notes on the book Designing Data Intensive Applications. Will eventually evolve into a workbook of sorts.
A game prototype about learning how to swing dance.
JavaScript without `try...catch`.
PICO-8 inspired fantasy 8-bit game library for Elm.
(unmaintained, don't use) Higher-order validation functions for ember-changeset
DON'T USE THIS: Personal boilerplate for Ember.js
Write Elm in your Ember app
Ember wrapper for git-data.js
JSON editor component for Ember.js
Outside click component for Ember.js
โซโฉ Never gonna give you up... โซโฉ
DON'T USE THIS: Import node modules that use ES6 into your Ember projects
EmberConf 2018 notes.
List of all English verbs
Error handling helpers for Elixir
Fix sound when playing PICO-8 games on iOS
A library of example functions to use with the Segment Developer Center
Round-up of games mentioned in "Game Design Vocabulary".
Notes and syntheses on GDC talks, Unity talks, podcasts, YouTube lectures, etc.
High-level wrapper for GitHub's Git Database API