Comments (1)
Hi @Jekops,
Thank you for the great repro! I copied the relevant parts below
public class Parent : IDisposable
{
private IChild m_Child;
public Parent(IChild child)
{
m_Child = child;
m_Child.Changed += Child_Changed;
}
public void Dispose()
{
m_Child.Changed -= Child_Changed;
m_Child = null;
}
private void Child_Changed(object sender, EventArgs args)
{
}
}
public class ParentTest : IDisposable
{
// this field holds a reference to the substitute created below
// the object is still available in the Dispose method and not reclaimed by GC yet
// because this instance of ParentTest is still alive
private IChild m_Child;
private Parent m_SUT;
public ParentTest()
{
m_Child = Substitute.For<IChild>();
m_SUT = new Parent(m_Child);
}
public void Dispose()
{
m_SUT.Dispose();
m_SUT = null;
//
}
}
NSubstitute keeps the state and setup in its instances. It's an instance of IChild
substitute in this case. When you subscribe to the event with m_Child.Changed += Child_Changed;
it also keeps a reference to the current instance of the Parent
class.
The observed behavior happens because an instance of the ParentTest
test class keep a reference to the substitute and its state in its field m_Child
. So it looks like this xUnit -> ParentTest -> Substitute.For<IChild> -> Parent
. The field will be reclaimed by GC after the ParentTest
(note: oversimplified, GC is a complex beast).
Or you can assign the field to null
in your Dispose
method then you will get what you want:
public void Dispose()
{
m_Child = null;
m_SUT.Dispose();
m_SUT = null;
}
I hope it helps.
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