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Improve archetypes about sim-ecs HOT 2 CLOSED

nsstc avatar nsstc commented on May 23, 2024
Improve archetypes

from sim-ecs.

Comments (2)

minecrawler avatar minecrawler commented on May 23, 2024

This already is kinda implemented, now that I implemented a clearer way systems work and interact with the world.

I would however improve the usage, so that at some point we have something like SPECS' dispatcher, which does not allow the addition of new systems, so that we could use the systems defined directly as archetypes, or move archetype storages to this "closed world", so that multiple systems with the same archetype only need to be sorted once and take up less memory for information management.

from sim-ecs.

minecrawler avatar minecrawler commented on May 23, 2024

scratched, but separated the world and now have a cleaner architecture.

from sim-ecs.

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