Name: Neil McCallion
Type: User
Bio: JavaScript and browser development enthusiast. UX, performance, static/hybrid builds, audio/visual, games, etc. Development Manager @LightspeedHQ. I like cake.
Twitter: njmcode
Location: Belfast, Northern Ireland
Blog: https://codepen.io/njmcode
Neil McCallion's Projects
SK internal Go School project, with added njmcode comments for posterity/learning.
Jekyll-powered static blog with GitHub pages integration.
Hacking around with ThreeJS and sockets as a proto for a web-based VR experience.
Farset Labs' static website which utilises Jekyll. To add content please open a pull request and we will review it.
Foo-Feature-Structure. A quick implementation of Entity-Component-System. Useful for game dev and Canvas work.
Repo for my game jam project at Belfast GameCraft 2017.
Repo for Global Game Jam entry 2016.
Repo for Global Game Jam 2017.
Source code for The Reuben Sandwich's GGJ2018 ('Transmission') entry, 'ISeekU'.
A Phaser-based skeleton for game jam development
Quick ambient audio app for meditation and mindfulness. WIP.
Demo files for Net Magazine #268, 'Building A Drum Machine With Backbone.js'.
A lightweight JavaScript text adventure (interactive fiction) engine.
Northern Ireland Developer Conference website
Super-basic portfolio one-pager, built for progressive enhancement and performance testing.
Standalone class for generating Voronoi-style grid regions.
Testing Webpack bundle splitting and lazy loading in a Redux setup. WIP.
A simple Javascript finite state machine.
React + ES6 + Webpack example
C64 one-file demo written in TRSE (Turbo Rascal Syntax Error).
Code for the browser audio lightning talk at BelfastJS Dec 2017.