Comments (4)
If I do not figure it out in soonish time, then I will close it and create new ticket, for getting it other way
from lost-dutchman-mine.
For now partial success -> extracted one image.
from lost-dutchman-mine.
Consider playing on-line version (in Full Screen mode!) and "extract" needed images by using PrnScr. You will get images awfully "pixelized", but in resolutions that can fit the biggest PCs.
Attached you have some examples "caputred" within 5 minutes on my 4K / UHD external display screen:
- online-city-assay-office
- online-city-mercantile
- online-logo
- online-map-city-center
- online-panel-0-main
- online-panel-2-health
- online-stuff-mouse-pointer
Only capture those images that you really, really need to continue development (without them you are blocked). All others will be provided by me through next days. This is my task, not yours. You are coding guru! :)
from lost-dutchman-mine.
Okay, will close this task and do it that way then. There is not point on wastung more time trying the extract it from binaries.
from lost-dutchman-mine.
Related Issues (20)
- Implement support for Hebrew language and translations
- Wrong redirection HOT 1
- Serve files in mobile not from web, but directly from device
- Menu and other parts not visible in mobile version
- Player can't move on mobile version
- Allow remove saved game
- Turn off mobile app by clicking button
- After game restart player is not at the same position
- Tidy up codebase
- Add translation for hebrew in error orientation screen
- Stop player when window is not focused
- Increase difference needed to display orientation error
- Fix firefox and safari misaligning elements
- Fix .htaccess not working on the server
- Install Mousetrap library and re-code existing shortcuts
- Undone device orientation lock
- Refactor web version's file-folder structure
- Check or implement auto-update feature for desktop version of our game
- Game's font is not displayed when running game on old devices
- Make intro music playing until end
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from lost-dutchman-mine.