Nick LaLone's Projects
Ten Quick Tips for Creating an Effective Lesson
IGME 382 - Spring 2024 - RIT
A Repository for the Bellevue University Data Science Program Syllabi and Instruction Philosophies
Sim City for NES Back-From-Source project
CIS 102 - Getting Started with Video Game Development
A collection of lectures, exercises, and resources for an introduction to statistics.
All of the code and resources backing computerarcheology.com (moving from SVN there)
FFXI Server Emulator
A repository for exploratory data analysis and scaffolding code for a project related to emergency management and data science.
A simple example Twitter bot using NodeJS.
Files to make FFXI Beautiful
A JavaScript GEXF viewer
This is a public repo with information about what kinds of things people put in lab handbooks.
Lecture Notes - Fall 2023 - IGME 382 - Intro to Geospatial Tech
💎 🐳 A super customizable Jekyll theme for personal site, team site, blog, project, documentation, etc.
Materials for workshops on text mining, machine learning, and data visualization
Gearswap luas
Personal Portfolio for Nick LaLone. Forked from https://academicpages.github.io
Goonies themed Tomb of Horror via Dungeon Crawl Classics.
Pico-8 Code Recipes
A list of general purpose tricks and techniques for saving tokens in PICO-8.
Pico-8 Space Invaders tutorial
A work in progress gearswap for windower.
Understanding game design inspiration of roguelike games via web scraping and network analysis.
NES Shadowgate
Science and Technology Integration at FEMA's Higher Education Program
This install of http://phlow.github.io/feeling-responsive/ is for the Science and Technology Integration Special Interest Group for the FEMA Higher Education Program.