Comments (11)
I've never before encountered this error (in Windows) while importing.
Roughly how large is each of your meshes? Would you be able to share a few of them with so I can test on my end?
from stop-motion-obj.
between 100 mb and 210 mb. so i have no idea where i could make these available to u
from stop-motion-obj.
So you're importing 100+ files that are 100+ MB each? I'm willing to bet you're just running out of memory. Versions 2.0.2 and earlier attempt to load the entire sequence into memory. As a very conservative estimate, you're loading at least 10,000 MB into Blender.
I'm currently working on the next major version of the addon and I've included a feature to address this specific issue. Instead of loading the entire sequence at the beginning, it loads meshes on-demand, then deletes them once they're no longer needed. I'm currently looking for alpha/beta testers for the next version. Would you be willing to try it out?
from stop-motion-obj.
ive have spend around 2 days on trying to get this to work so yes i'm verry willing to try it out.
Where can i dl it ?
from stop-motion-obj.
Ok, try installing this version of the addon: 3.0.0-alpha.9. You'll have to uninstall or disable your existing version first. And you might have to manually copy the new version into your addons folder.
Also, the way you import a sequence has changed. Instead of doing Add > Mesh > Mesh Sequence, you have to do File > Import > Mesh Sequence. That will bring up the file import window. Just navigate to the folder where your sequence is located, fill in the file name prefix, and change Cache Mode
from Cached
(which imports every mesh at the beginning) to Streaming
(which loads meshes on demand). Don't select any files, just leave the big text box blank. Once the first mesh loads, go look at the Mesh Sequence settings. Change your Cache Size
to 2 or 3 or so (this is how many meshes Blender will keep in memory at any given time. '0' means "keep everything"). Whenever you go to the next frame, the addon will load the next mesh if it's not already in memory. If you don't want it to automatically load meshes, just uncheck the Stream Meshes During Playback
box.
Keep in mind that this is an alpha version. It's probably got bugs and it's probably going to change significantly over the next few months. But if it helps solve your problem, I'm happy to let you test it out.
from stop-motion-obj.
anny where that addon folder is on linux ?
from stop-motion-obj.
I don't know off the top of my head, but see this post. Hopefully this answer applies to your OS also.
from stop-motion-obj.
Do i just git clone it or ?
from stop-motion-obj.
You can clone it or just download the source as a ZIP.
from stop-motion-obj.
this fixes the issue thx dude.
from stop-motion-obj.
Good to hear. I'm hoping to start Beta testing within a few weeks, then release a final version sometime during Summer 2020.
from stop-motion-obj.
Related Issues (20)
- Importing Linked Mesh Sequences & animation HOT 5
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- Material update HOT 4
- STL sequence not animating HOT 2
- Doesn't import meshes HOT 1
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- OBJ import fails in Blender 4.0.0 alpha HOT 1
- Multiple Errors When Trying to Import Mesh Sequence HOT 1
- im a studen. when i did my homework, i faced on a trouble. please help me! thatβs scary that i will "reply" my semester HOT 9
- Request: multi-object obj import HOT 2
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from stop-motion-obj.