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Comments (6)

hoggMan avatar hoggMan commented on July 30, 2024 3

Did you check your write permission in player settings? Changing from "internal" to "external(SDcard)" worked for me to resolve this

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kndol avatar kndol commented on July 30, 2024 1

This code helps you:

#if PLATFORM_ANDROID
	if (!Permission.HasUserAuthorizedPermission(Permission.ExternalStorageWrite))
	{
		Permission.RequestUserPermission(Permission.ExternalStorageWrite);
	}
#endif

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SteveRPR avatar SteveRPR commented on July 30, 2024 1

In case someone comes upon this issue still as I did, despite having all the permissions set my AndroidManifest was still not checking for permissions on app launch:

<meta-data android:name="unityplayer.SkipPermissionsDialog" android:value="false" />

Changing android:value="true" to "false" fixed the issue for me.

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olokobayusuf avatar olokobayusuf commented on July 30, 2024

This seems to be related to #44. I'll be focusing on it in #49

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talyh avatar talyh commented on July 30, 2024

Sorry for the delay in commenting back here.
@hoggMan - Thanks for the recommendation to change the player settings writing. It definitely helped.
@kndol - That code didn't help nor hurt. It didn't request the permission, but also it didn't prevent if from working when combined with @hoggMan recommendation.

Now, the video is saved to Camera Roll. However, the video is always saved as a black screen, despite the preview properly capturing the camera. I'll do some more research to try and figure out whether it's a NatCorder/NatShare/usage issue and open a separate one if needed.

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olokobayusuf avatar olokobayusuf commented on July 30, 2024

Now, the video is saved to Camera Roll. However, the video is always saved as a black screen, despite the preview properly capturing the camera. I'll do some more research to try and figure out whether it's a NatCorder/NatShare/usage issue and open a separate one if needed.

I presume you are referring to the thumbnail. Check your version of NatCorder; make sure you are using the latest version. This was an issue a long time ago; it has been implicitly fixed.

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Related Issues (20)

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