Comments (3)
After some trying, it seems like using the
@astrojs/node
build output does not work with astro-icon. It causes the page to be stuck at loading when in a production build. It does work in normalyarn dev
mode tho. There are no errors in the console while building or running the code withyarn preview
which makes it hard to debug the issue and find the root of the problem
So do suggest using yarn over npm while using astro-icon ?
from astro-icon.
There is a known limitation with SSR currently when using this plugin. See #35. Please feel free to provide more information if you're running into a different issue than the existing SSR limitations.
from astro-icon.
The issue is, I'm using nodejs to host the server, so svgo should work right?
from astro-icon.
Related Issues (20)
- [v1] local Capitalized icons are imported as lowercase on macOS HOT 1
- Automatically include all statically-referenced icons HOT 2
- Consider use case where icons are set in a cms HOT 1
- Spites by default - I just want inline SVGs HOT 2
- Reference to sprite lost in dynamic usage
- [INFO] weird defs behaviour while using svgo optimization gradients
- Incorrect image sizes in the latest version (1.0.3) HOT 1
- Sub-folders icons doesn't work unless the dev server restarted HOT 1
- Failed to import SVG containing an <image> element
- "Unable to locate X icon!" without restarting dev server HOT 9
- The deprecated `xlink:href` attribute should be replaced with `href`
- I get this error: Unable to load the "local" icon set! HOT 1
- depedency @iconify/tools v3 comes with incorrect types for cheerio (fixed in v4) HOT 1
- Cannot alter stroke width
- Rendering Issue with Adjusted viewBox SVGs in astro-icon v1.1.0
- Icon props: Accept `size?: string` to pass size units
- Missing Props.ts file referenced in Readme.md
- Generated IDs on symbol elements are not valid XML
- Cannot change color of icon using styling HOT 1
- feature: Disable optimized sprites HOT 1
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