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Nadine Aburumman's Projects

aframe icon aframe

:a: web framework for building virtual reality experiences.

ar.js icon ar.js

Efficient Augmented Reality for the Web - 60fps on mobile!

ar.js-1 icon ar.js-1

Image tracking, Location Based AR, Marker tracking. All on the Web.

ceres-solver icon ceres-solver

an open source C++ library for modeling and solving large, complicated optimization problems.

cs-outreach-kits icon cs-outreach-kits

Brunel CS Outreach Kits for Teachers & Students: These resources are for teachers and students (Years 8,9,11 and 12), in which the workshops presented below enable learning about programming through making, engaging, challenging, and collaborating.

deep-fluids icon deep-fluids

Deep Fluids: A Generative Network for Parameterized Fluid Simulations

gltf icon gltf

glTF – Runtime 3D Asset Delivery

jeelizar icon jeelizar

JavaScript object detection lightweight library for augmented reality (WebXR demos included). It uses convolutional neural networks running on the GPU with WebGL.

ml-cfd-lecture icon ml-cfd-lecture

Lecture material for machine learning applied to computational fluid mechanics

mpc-meshing_point_clouds icon mpc-meshing_point_clouds

3D scanners produce sets of 3D data points, sampled from the surface of a 3D object. These points are frequently unorganized, and to use them in 3D applications requires computing a polygon (usually triangular) mesh which best approximates the sampled surface. This means associating a connectivity structure with the point set This project addresses the problem of meshing point clouds using spherical parameterization presented in Gotsman's paper here http://graphics.ucsd.edu/~matthias/Papers/MeshingUsingSphericalParameterization.pdf library used in the porject: Boost, Qt

positionbaseddynamics icon positionbaseddynamics

PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

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