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Create Room Recipe Model about parquet HOT 6 CLOSED

mxashlynn avatar mxashlynn commented on July 22, 2024
Create Room Recipe Model

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Comments (6)

mxashlynn avatar mxashlynn commented on July 22, 2024

RoomRecipes should also be able to evaluate input to see if it meets criteria.

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mxashlynn avatar mxashlynn commented on July 22, 2024

From the perspective of analysis code, a room is just a list of ParquetStacks.

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mxashlynn avatar mxashlynn commented on July 22, 2024

On the other hand, to support knowing when a player has entered a room and where the room is there ought to be a Room struct/class that remembers its location and bounds as well as its contents.

Created issue #50 .

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mxashlynn avatar mxashlynn commented on July 22, 2024

A Room Recipe is:

  • an ID
  • a Name
  • a Minimum Walkable Space count;
  • a Minimum Enclosing Space count;
  • required Floors contents (normally any);
  • required Blocks contents (perimeter only);
  • required Furnishing contents (never empty);
  • a priority to weigh this definition against others.

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mxashlynn avatar mxashlynn commented on July 22, 2024

Note that as designed it isn't possible to specify that a room must contain a given liquid.
Maybe this is not an issue?

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mxashlynn avatar mxashlynn commented on July 22, 2024

Done as of 71565e5.

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