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Hi, I'm Matthew Burke

I'm a machine learning engineer who is interested in a lot of things like generative art (check me out on instagram) and game development. I have a blog at mwburke.github.io where I write about them sometimes.

A few things I have made

Matthew Burke's Projects

art-utils icon art-utils

Utilities for creating generative art in python

azure-tdsp-projecttemplate icon azure-tdsp-projecttemplate

Data science project template repository with standardized directory structure and document templates to support efficient project execution and collaboration.

bandits icon bandits

Exploring some common bandit algorithms

cluster-stability icon cluster-stability

Python implementation of a cluster stability paper with goal of finding true number of clusters in unsupervised dataset

drift-tolerance icon drift-tolerance

Jupyter notebook to explore your personal preference for drift tolerance based on the PSI metric

ds-resources icon ds-resources

Helpful resources for various data-science/web/other coding related things

famolympics icon famolympics

The official website of the Burke yearly famolympics

mwburke icon mwburke

Personal repository for the profile README

pokepalettes icon pokepalettes

Web scraping of gen 1 pokemon images and extraction of color palettes

polycutter icon polycutter

An interactive polygon cutting site to mess around with

position-normalized-ctr icon position-normalized-ctr

Expectation-maximization algorithm to estimate ad-query click-through rates normalized by ad position

pymc-wrapper icon pymc-wrapper

Wrapper library to increase simplicity and reusability of PyMC models

rlevator icon rlevator

Farama gymnasium environment for reinforcement learning-based elevator control

simplexnoise icon simplexnoise

Python implementation of 3d simplex noise, updated for tensorflow 2.0

spiraloops icon spiraloops

Looping spiral art in python with interactive jupyter notebook

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