Screeps2 is a modified version of Screeps - MMO strategy sandbox game for programmers.
This project is a standalone game server that allows you to launch your own game world on a local computer or dedicated server on the Internet.
The main purpose of Screeps2 is to rewrite the whole game engine, server and client in my own way, fix some awkward gaming logic of the original game, and to reduce energy cumsumption on the game server and GUI client.
For a detailed introduction to the game, please refer to the Screeps2 wiki.
A public accessible server is deployed here.
Prerequisites:
- Node.js - local running environment, version 15.0.0 or higher
- Lodash - provide functional utilities for JavaScript
git clone https://github.com/mrlazy1708/Screeps2.git
Console Server
- Launch
cd Screeps2 # cd to the project's root dir
node launch.js # launch server
The server is expected to running in the background. Go to localhost@8080 via browser to play the game locally. Others can directly access your server if they have your public IP on the Internet.
- Close
Use a EOF
signal (Ctrl + D or twice Ctrl + C) to exit the node REPL environment locally, and the server will close the engine, then close all http connections and finally exit properly.
GUI Server
Only console launcher is supported now. GUI server development is scheduled.
- Game engine
- Demo bot
- History playback
- Player script modularization
- Engine parallelization
- Http server
- GUI
- Dashboard
- Public access
- GUI
- Web-based client
- GUI
- Dashboard
- Custom theme
- Mouse interaction
- BGM
- Energy saving
- GUI
- Login system
- Wiki
The game engine, http server and wiki (and this README) is written by YihengDu.
The web-based client (including GUI) is written by RuichengWang.
This is a nonprofit project. It's intended only for studying and entertaining purpose and we don't wish to violate the original game's Term of Service.
If there's anything that we did violates the tos, please contact me by making an issue.