Comments (2)
webgl2 mostly works on iOS and macOS Safari, but you have to enable it in the browser experimental features
on iOS, it's in Settings > Safari > Advanced > Experimental Features > WebGL 2.0
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Are there any bevy webGL support which is more cross platform than webGPU and webGL 2 for browsers
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Related Issues (20)
- Panic on Firefox HOT 10
- Can we let the wasm-bindgen dependency float a bit? HOT 1
- Add support for bevy_prototype_lyon shaders HOT 2
- GLTF objects are sometimes all blue or colored red HOT 7
- Latest Bevy Dev Commit Doesn't Build w. bevy_webgl2 HOT 5
- Latest Winit Version Breaks bevy_webgl2 HOT 2
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- Opengl native HOT 2
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