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Related Issues (20)
- WebGLBackend: Support for Accessing External Elements in StorageBuffer HOT 4
- Raytracing material & lighting HOT 3
- move addons out of the examples folder HOT 1
- WebGLRenderer: Setting Scissor and Viewport is imprecise due to rounding issues HOT 2
- Minor Improvements to Lensflare Module HOT 5
- 3DM Exporter: Possible new addition HOT 2
- TransformControl change X and Z when rotation happen on Y axis HOT 1
- render error after WKWebView crash HOT 3
- WebXR: Make Depth sensing occlusion tunable
- After the InstancedMesh instance changes its position once, why canβt the ray hit it again? HOT 2
- Rendering into RGIntegerFormat textures doesn't work HOT 2
- WebGPURenderer: Add support for ShadowMaterial
- WebGPURenderer: VideoTexture produces multiple warnings in the console
- Remove `hand-tracking` from VRButton's `optionalFeatures` HOT 9
- Material: It's currently not possible to determine if a material failed to compile HOT 7
- Object3D / Raycaster: Provide way to stop raycast intersection traversal HOT 4
- Add the same warning in the doc for object3D.applyMatrix4 than for Matrix4.decompose HOT 5
- Scene: Lighting does not work if environment map has dimensions < 64 pixels HOT 11
- The viewport doesn't scale on old device (Redmi 4X, Android 7, Chrome) HOT 3
- XRButton defaults to `local-floor` HOT 8
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