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mosemister avatar mosemister commented on August 30, 2024

Never had this issue, but I will look into it

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shueja avatar shueja commented on August 30, 2024

It may be just a lag issue but I cranked the speed up to 10 on a seven block long airship and kept falling off the back

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mosemister avatar mosemister commented on August 30, 2024

Maybe. Ships 6 was designed to stop the falling of the ship by disabling gravity of the Entity before move and then re enabling it after the teleport

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shueja avatar shueja commented on August 30, 2024

Then it may be an issue where the teleport is not processed before gravity is turned back on

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mosemister avatar mosemister commented on August 30, 2024

No its not that, the code does not continue until the teleportation is done. Ill look into it when I have the chance (been working all day so I haven't yet)

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mosemister avatar mosemister commented on August 30, 2024

Were the players standing on half blocks or stairs?

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shueja avatar shueja commented on August 30, 2024

Actually I might have been. The ship that was having this problem is only 3 blocks wide and the outside blocks are stairs

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mosemister avatar mosemister commented on August 30, 2024

Ok. If so the issue should be resolved in version alpha 2.4

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shueja avatar shueja commented on August 30, 2024

It’s not just stairs though. However I did notice that when in fly mode hovering just above the floor in front of the move sign I was teleported just fine so I think it’s an issue with the no gravity

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mosemister avatar mosemister commented on August 30, 2024

As mentioned before, it can not be that as the code grabs the entities before no gravity is activated. Even with lag it wouldnt make them fall off.

Ill try with a 3 wide ship and see what happens.

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mosemister avatar mosemister commented on August 30, 2024

Has this been fixed on your end?

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shueja avatar shueja commented on August 30, 2024

Sorry haven’t had time to check. I’ll put it on my list of in game tasks and get back to you.

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mosemister avatar mosemister commented on August 30, 2024

Closed due to a lack of response

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