Comments (1)
As far as I can tell from reading the code, this is a simplification step (performed while loading a font) which omits details which would not be visible at smaller sizes. Is that correct?
Yes
https://docs.rs/fontdue/0.5.0/fontdue/struct.FontSettings.html#structfield.scale
Related: #60.
?
https://docs.rs/fontdue/0.5.0/fontdue/layout/struct.Layout.html#method.new
Also related: #49. If I wished to render a glyph for multiple sub-pixel positions (e.g. (0, 0) and (0.5, 0) — not RGB sub-pixel rendering)... this isn't supported. Does the "outline simplification" above conflict with supporting this?
Outline simplification is independent from rasterization. Sub-pixel positioning as described is trivial.
This already works in fontdue
but I didn't expose it (see: offset_x/offset_y). I'll expose it when I do a pass at cleaning up layout since it'll break everyone with an extra parameter and it has caching implications.
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Related Issues (20)
- Newline showing up as missing character HOT 2
- Support Coverage Maps at Different Gamma Values HOT 2
- C interface HOT 6
- Fonts with variable weight? HOT 2
- Adding an example for calculating the bounding box HOT 8
- can fontdue rasterize with fractional pixel offsets? HOT 5
- SDF texture generation HOT 1
- Ligature support- pairing with other libraries
- Rasterize a whole string HOT 3
- Glyph metrics are incorrect HOT 1
- Font line metrics don't match character metrics
- Png Support HOT 1
- How to rasterize colored emojis HOT 1
- Can you add an example of how to create a simple letter and save as a font? HOT 1
- Option to drop the rest of a line instead of wrapping HOT 2
- Bounding box of laid out text for easy shiftnig of the origin?
- Misaligned pointer dereference in `get_bitmap` HOT 4
- Custom font colors HOT 1
- Live demo error when a glagolitic character ( Ⱆ ) is used HOT 3
- 0.7.4 is a semver break HOT 3
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