Comments (3)
.net core/standard samples
There is no official support for .net core/standard...
from monogame.samples.
There is now :D will be covered as part of #50
from monogame.samples.
Ha, the irony of me commenting that and me adding the support for it XD
Ok, gonna close this one as the other one is tracking this better.
from monogame.samples.
Related Issues (20)
- Mac Sample build configuration issues HOT 2
- Mac Platformer2D GLError: InvalidFramebufferOperationExt HOT 1
- Microsoft.Xna.Framework.Graphics Missing HOT 2
- Loading Song on MS Windows HOT 1
- Platformer2D - MSBuildExtensionsPath not set?!
- Platformer2D builds on Windows 10 but not on macOS 10.15.1 HOT 1
- Updating MonoGame.Samples for 3.8 HOT 6
- What's the license for this project? HOT 1
- .NET 5.0 compatibility HOT 2
- Missing README.md for NeonShooter HOT 1
- cant update to mg 3.81 HOT 2
- should update to net 6 libs , for 3.81 since netstandard 2.0 isnt supported for MG game code, people might be confused. HOT 6
- NeonShooter Sample doesn't build with clean install of MonoGame 3.8.1 HOT 2
- Platformer2D sample is not building due to missing font file HOT 1
- Feature Request: Add automated building to validate the samples.
- ShipGame: Only UI shows in game view on DX HOT 1
- ShipGame: Ships do not show on ship selection screen on DX HOT 1
- ShipGame: Title screen does not animate on DX, but does on GL HOT 1
- Dead Links
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