Comments (3)
Why do you want to change the directionality only for some screens, such as dialogs?
If you'd like to change the whole app directionality, you can do it by adding the following to
adaptive_dialog/example/lib/app.dart
Line 25 in eeba060
adaptive_dialog
will follow it. Is that not enough?
builder: (context, child) => Directionality(
textDirection: TextDirection.rtl,
child: child!,
),
from adaptive_dialog.
Thank you @mono0926 . I am actually aware of this and my app already handled that for Hebrew language. What I needed to do in the dialog was to enforce direction ltr instead of the global directionality because the text I intend to display is in English. Cases of changing direction for a particular screen or widget is possible and I believe it is the reason why the Flutter team added that support for widgets (e.g Text widget) in Flutter.
from adaptive_dialog.
builder
parameter has been added at #60, and released as 1.5.0.
Examples:
from adaptive_dialog.
Related Issues (20)
- macos_ui bug HOT 3
- Doesn't work in PopUpMenuButton HOT 4
- Nullable title throws error. HOT 2
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- Where "Label text" in "Supporting text" for Android Material Design 3 HOT 1
- Don't use 'BuildContext's across async gaps. HOT 1
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- DialogTextField text style HOT 1
- adaptive loading dialog? HOT 2
- Can't run on Android because of the dynamic_color dependenciy HOT 1
- showConfirmationDialog doesn't apply AlertDialogAction.textStyle HOT 3
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- Dialog without context HOT 1
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- Can't DialogTextField support all TextField properties? HOT 2
- Can't control dialog color from theme HOT 3
- This package is hard to run,I try it for three hours but fail HOT 1
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from adaptive_dialog.