Comments (2)
and is not updated (as far as I can tell) when doing a simple
mob build super
Everything should be updated and pulled every time unless no_pull
is set for it.
Add an option (maybe under super task) to not create the "main" repository.
If I understand correctly, mob -d prefix -s super:task/enabled=false build
should do that, no? You can also set enabled=false
in [super:task]
in an ini. But I'm not sure I understand what you're asking for.
the following repository are not added as submodules currently
I see all of them in modorganizer_super/.git/config
, except for installer
. Can you check what you have in there? For installer
, it's a different task type than all the others (it's not a cmake+msbuild) and so doesn't have the code to add the submodule. I'll fix it.
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I am really talking about the local git repository that contains all the submodules, not the repositories containing the project. Basically, I would like an option to not have modorganizer_super\.git
(modorganizer_super
would be a simple directory).
Everything should be updated and pulled every time unless no_pull is set for it.
The projects are updated, but the submodules are not staged in the main repositories, so you end up with this kind of output:
❯ git status
On branch master
No commits yet
Changes to be committed:
(use "git rm --cached <file>..." to unstage)
new file: .gitmodules
new file: archive
new file: bsa_extractor
new file: bsapacker
new file: bsatk
new file: check_fnis
new file: cmake_common
new file: diagnose_basic
new file: esptk
new file: game_enderal
new file: game_fallout3
new file: game_fallout4
new file: game_fallout4vr
new file: game_falloutnv
new file: game_features
...
Changes not staged for commit:
(use "git add <file>..." to update what will be committed)
(use "git checkout -- <file>..." to discard changes in working directory)
(commit or discard the untracked or modified content in submodules)
modified: archive (untracked content)
modified: bsatk (untracked content)
modified: esptk (untracked content)
modified: game_features (untracked content)
modified: game_gamebryo (untracked content)
...
Untracked files:
(use "git add <file>..." to include in what will be committed)
fnistool/
form43_checker/
installer/
installer_omod/
preview_dds/
tool_configurator/
I personally don't mind having the changes never commited in the main local repository, but it's just makes e.g., posh-git
, very slow.
I see all of them in modorganizer_super/.git/config, except for installer. Can you check what you have in there? For installer, it's a different task type than all the others (it's not a cmake+msbuild) and so doesn't have the code to add the submodule. I'll fix it.
I definitively do not have the one untracked above in .git\config
.
If I understand correctly, mob -d prefix -s super:task/enabled=false build should do that, no? You can also set enabled=false in [super:task] in an ini. But I'm not sure I understand what you're asking for.
Doesn't this simply disable everything under modorganizer_super
? I tried deleting modorganizer_super\.git
and modorganizer_super\.gitmodules
and then running:
mob -s super:task/enabled=false build modorganizer
And the local repository was re-created, so I don't think that solves the problem.
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Related Issues (20)
- zlib will need to be updated to 1.3 since 1.2.13 is not available on the site anymore HOT 1
- Allow batch mod install
- Sort task names HOT 1
- Build tasks in parallel when given on the command line HOT 1
- Warn if tools are x86
- glob_match() throws on bad regexes HOT 1
- Add parsing errors on the command line
- Unhandled exception in mob::for_each_ts()
- Separate third parties and MO
- Version override for release
- Generic branch and commit hashes for git projects
- Add option for remote name for set_origin_remote
- vswhere can have multiple lines in its output HOT 1
- Auto-detect prefix in parent directories HOT 2
- Python finds user directories
- Add tasks from the ini
- Make `super` an alias
- Nexus Info tab problem HOT 2
- Can't build mob with VS2022 (v17.2.4) HOT 1
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