Comments (3)
Hmm, it should maintain scroll position - there were a couple updates to relevant methods in the last few months, maybe something got tweaked that shouldn't have. I'll take a look as soon as I get a moment and post back.
from tileview.
You're right - there are several problems with this code. I'll try to get a patch included in the next commit. For now, you might want to try to fake a double-tap event.
from tileview.
I was able to include a patch in the most recent commit and release. Thanks for contributing.
from tileview.
Related Issues (20)
- Remote tile demo freezes and crashes HOT 2
- Combine smooth scroll and scale HOT 2
- Tiles not properly laid out when Scale < 1 with remote tiles HOT 15
- Open source but no license? HOT 2
- Markers disappear when zooming HOT 4
- Cannot add tile images on the fly HOT 1
- StreamProvider asked to provide data for rows and columns out of bounds with to small images HOT 5
- Tiles outside the image are created HOT 8
- White text on white background in Advanved Tile Demo HOT 1
- Get touched position when touch on the tileview (version 4.0.7)
- longtouch
- App killed in background crashes when returning to foreground HOT 1
- `android.os.BadParcelableException` regarding `com.moagrius.widget.ScrollView$SavedState.<init>` HOT 1
- Use in viewholder for recycler view. HOT 2
- build() method starts to return void instead of TileView HOT 1
- Mike passed away HOT 5
- Does this lib support SVG format
- JCenter -> MavenCenter
- implementation 'com.qozix:tileview:2.7.7' doesn't seem to work HOT 1
- Impossible import com.qozix.tileview HOT 5
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from tileview.