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Max Mallmann's Projects

arap icon arap

as-rigid-as-possible (arap) maya deformer, in python

autokbisw icon autokbisw

Automatic keyboard/input source switching for OSX

babycpp icon babycpp

Custom implemented language which is basically a small subset of c++, just another learning project.

cmt icon cmt

Various maya tools that I write for my personal projects.

cvshapeinverter icon cvshapeinverter

A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has the same functionality as Christian Breitling’s correctiveShape plug-in. He stopped providing it after Maya 2008 so I’m providing a Python version that doesn’t need to be compiled.

deltamush icon deltamush

C++ deformer for Maya based on DeltaMush algorithm by Rhythm&Hues

dem-bones icon dem-bones

An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses

fabric-rbf icon fabric-rbf

A Generic N Dimentions Radial Basis Interpolation solver in KL

ikrig icon ikrig

An implementation of components of the IK Rig as described by Alexander Bereznyak

kdtree icon kdtree

A simple C library for working with KD-Trees

laplaciandeformplugin icon laplaciandeformplugin

My laplacian mesh deformation plugin for maya. Compiled for linux and complete with python management script.

maya-spline-ik icon maya-spline-ik

Create a Spline IK setup on a curve. The setup features variable stretch and squash, variable rotation and sliding on curve.

mg_tools icon mg_tools

All the plugins and script for Maya made by Marco Giordano free to download

mirrorshape icon mirrorshape

A Maya deformer that inverts a shape of a topologically symmetrical mesh preserving vertices indices. Practically it was created for getting a blendShapes objects mirrored correctly in one click.

polysymmetry icon polysymmetry

Maya tool for finding the symmetry of a polygon mesh based on the topology.

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