Comments (2)
I have some remarks to the created toolbox widget. Some issues are pointed out as comments to 08ca043. Also the buttons in my OS look terrible and the toolbox is much too wide. Don't know if you experience the same issues. Check out the video to know what I mean.
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Also the buttons in my OS look terrible and the toolbox is much too wide.
Well, this is definitely something with your setup. Here is how it looks like on Linux. I completely agree that it definitely has to be fixed but since I do not have any access to OS X system it would be very hard thing to do.
Definetly, absolutely, positively no antialiasing.
Why is that so? It is just a preview to feel the scale, it doesn't even mirror how it would look like onscreen.
Those 6 signals above should be removed.
Fine, I will change that. But if that is the case I need to know more details on how you envision this color editing.
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Related Issues (20)
- Remove unnecessary navigation info from documentation HOT 1
- Add onion skin display to AnimationFrameView HOT 2
- Enhance ToolActionArea
- Add double buffering to Layer HOT 1
- Adjust bounding rectangle constructed by Painter HOT 1
- Create line tool
- Create recangle tool
- Create ellipse tool HOT 2
- Make Layer signal changes
- Add serialization
- Create menu bar
- Create tool icons HOT 2
- Create palette model and widget
- Fix zooming in DragTool
- Color picker expands vertically more than it should
- RubberTool acts weird
- PencilTool and RubberTool should draw lines instead of points
- Scroll position in AnimationView is broken
- AnimationFrameView does not update onion skin properly
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