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skanga avatar skanga commented on September 26, 2024

OK. So if I change from
#include "Eigen/Dense"
to
#include <eigen3/Eigen/Dense>

in all of the 15-20 files that use it then it seems to go through.

Is it possible to #define this in some way for this OS?

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scientistbala avatar scientistbala commented on September 26, 2024

Hi sir,
I have the same issue. can u help me to fix it?

Thanks in advance

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Tconcept avatar Tconcept commented on September 26, 2024

@scientistbala , fix suggested by skanga works. just open the header file mentioned in the error message and replace "Eigen/Dense" with "eigen3/Eigen/Dense".

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scientistbala avatar scientistbala commented on September 26, 2024

@scientistbala , fix suggested by skanga works. just open the header file mentioned in the error message and replace "Eigen/Dense" with "eigen3/Eigen/Dense".

hi sir,
Thanks for your reply, where exactly or which file i have to open and change this.

Thanks in advance

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Tconcept avatar Tconcept commented on September 26, 2024

Its mentioned in the error msg itself. for example, for the error in the first comment (/home/skanga/Downloads/multicopter_design/externals/opengl_viewer/projects/opengl_viewer/include/bounding_box.h)

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skanga avatar skanga commented on September 26, 2024

@scientistbala There are a LOT of files that have this include.

Running a build and fixing each file that has the error will get PAINFUL but it will work.

Instead, I would recommend doing a "find" to locate all files in tree with this string and then automating the replacement.

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skanga avatar skanga commented on September 26, 2024

These are all the files you need to fix

./projects/copter_simulation/include/design_problem.h
./projects/copter_simulation/include/tri_mesh.h
./projects/copter_simulation/include/controller.h
./projects/copter_simulation/include/inertial_sensor.h
./projects/copter_simulation/include/nlopt_function.h
./projects/copter_simulation/include/rigid_body.h
./projects/copter_simulation/include/copter_designer.h
./projects/copter_simulation/include/rotor.h
./externals/opengl_viewer/projects/opengl_viewer/include/option.h
./externals/opengl_viewer/projects/opengl_viewer/include/opengl_shape.h
./externals/opengl_viewer/projects/opengl_viewer/include/image.h
./externals/opengl_viewer/projects/opengl_viewer/include/bounding_box.h
./externals/opengl_viewer/projects/opengl_viewer/include/opengl_light.h
./externals/opengl_viewer/projects/opengl_viewer/include/shader_program.h
./externals/opengl_viewer/projects/opengl_viewer/include/geometry.h
./externals/opengl_viewer/projects/opengl_viewer/include/animator.h
./externals/opengl_viewer/projects/opengl_viewer/include/sampling_animator.h

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scientistbala avatar scientistbala commented on September 26, 2024

Thank u, sir

It worked.

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