Comments (4)
I can't find any problems at testing with a newly placed lcd.
Could you describe the problem more precisely? Steps to reproduce would be helpful.
from digilines.
Old LCD displays no longer worked. All I did was hook up a chest to a LCD screen to quickly see if taking out/storing items produces the expected text.
from digilines.
Ah, I see.
It's not the lcd that makes problems but the digiline chest. It now sends tables instead of strings.
Change from sending strings to sending tables.
This means that old constructions won't work anymore.
I'm not sure if this really is a big problem.
There might be some ugly and hacky ways to fix this, but reworks can break things, I think this is ok but players should be informed in some way.
(I'm sorry that I haven't spent again time to review that PR btw. >_<)
from digilines.
Ah, yes, that was my change, wasn’t it? Yes, it does unfortunately break existing builds, but I submitted it thinking that the improvement was worthwhile (IMO the old string-based message format simply didn’t give enough information to do some of the useful things with Digilines chests that people might want, and expanding the string-based format would break existing parsers anyway, so why not just switch to tables while we’re at it?). I didn’t realize people would directly connect a Digilines chest to an LCD without an intervening Luacontroller, and it’s true that doesn’t work any more.
As far as informing players, does Digilines have a news page, changelog, or something? I’m not a member of the Minetest forum; maybe that’s where the info is supposed to go?
from digilines.
Related Issues (20)
- lcd: letters are a bit far away
- LCD: Make the text left-aligned HOT 4
- Make digiline_chest report its contents on request HOT 16
- Add protected digiline_chest
- The display produces lots of warning messages like HOT 10
- minetest.setting_* functions are deprecated HOT 1
- LCD Z-fighting HOT 9
- LCD text is not visible from distance
- Vertical digilines HOT 2
- Add Support for Tubelib and/or Terumet to the Digilines Chest HOT 1
- LCD line length limits are not enforced properly HOT 2
- LCD lines and character limits HOT 4
- Clear screen HOT 1
- German "Umlaute" are ignored when cut and paste text in a Microcontroller editor HOT 2
- Documentation is missing HOT 2
- Get contents of a digiline chest? HOT 1
- Digiline distributor not working in the game
- moves stuff in chest at
- *hard* depends on default or mcl, not optionally HOT 1
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