Comments (3)
I think the diagonal connection between the digiline and the luacontroller (top left) should not be made.
I'm not sure whether this was intentional.
from digilines.
This is intentional so that you can use all 4 ports of the controller for mesecon stuff.
I know that it doesn't look that good, but the better usability beats the design if you ask me.
from digilines.
oh, so mesecons on the equal level and digilines on the next level. That's similar to technic's node breakers/deployers needing both a pipe and a mesecon.
from digilines.
Related Issues (20)
- lcd: letters are a bit far away
- LCD: Make the text left-aligned HOT 4
- Make digiline_chest report its contents on request HOT 16
- Add protected digiline_chest
- The display produces lots of warning messages like HOT 10
- minetest.setting_* functions are deprecated HOT 1
- LCD appears broken HOT 4
- LCD Z-fighting HOT 9
- LCD text is not visible from distance
- Vertical digilines HOT 2
- Add Support for Tubelib and/or Terumet to the Digilines Chest HOT 1
- LCD line length limits are not enforced properly HOT 2
- LCD lines and character limits HOT 4
- Clear screen HOT 1
- German "Umlaute" are ignored when cut and paste text in a Microcontroller editor HOT 2
- Documentation is missing HOT 2
- Get contents of a digiline chest? HOT 1
- Digiline distributor not working in the game
- moves stuff in chest at
- *hard* depends on default or mcl, not optionally HOT 1
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from digilines.