Comments (4)
I just ran into a similar issue. I added flutter sequencer to a pretty much clean project targeting android and developing on windows. So far I've found adjusting CMAKE_CXX_STANDARD in CMakeLists.txt has some affect. Oddly even with CXX 17, I get the message that versions < C++14 are not supported. Changing to CXX 14, 20, or 23 yield other errors loading the same (abseil) library. Let me know if you've found a solution or made other progress, I'd like to solve this and submit a PR if necessary.
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@dbrowne11 @e1ke
Could you solve this issue? I get the same error when I try to build to android with an M1 mac.
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no, unfortunately I could not solve the issue. I used the flutter_sequencer to get a clean metronome but because of this issue i changed my app to sadly not use this package anymore. Instead I tried to implement my own algorithm for a metronome on point but I am still struggling with it
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I think I found the problem. Sfizz, which checked out as a third party repo with a given commit cloneThirdPartyRepo('sfizz', 'https://github.com/sfztools/sfizz.git', 'fc1f0451cebd8996992cbc4f983fcf76b03295c5')
uses abseil-cpp as a submodule.
Based on the .gitsubmodules file in the sfizz folder, it should check out the branch = lts_2020_02_25, but if you check the version with git submodule status abseil-cpp
, it actually checks out the latest version.
I updated the the submodules at android/third_party/sfizz:
git submodule init
git submodule update
Then I deleted the android/.cxx folder. After this when I tried to rebuilt my project, it built successfully.
I am not sure how to fix this in the package, as the problem is in the checked out sfizz repo I think.
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Related Issues (20)
- Flutter Sequencer Example crashes when headphones are used
- Error when building in vscode HOT 3
- Add reverb and pitch effects to playing note
- How to switch to new audio output HOT 1
- FAILURE: Build failed with an exception.
- There is no sound in release mode but it works perfectly in debug mode [tested on iOS simulator and 2 iPhones] HOT 7
- No sound after plugging in headphones HOT 2
- Works in release build, not works in Archived, validated ipa build HOT 1
- Crash when calling destroy() on Sequence
- Getting this log: "throwing -10878" HOT 1
- [iOS] Using the just_audio package to play a specific mp3 is breaking the flutter_sequencer but it doensn't throw any errors.
- On iOS it only works with silent mode off HOT 2
- Development Team Error HOT 2
- FFI Support HOT 1
- MacOS Support HOT 2
- [iOS] Error EXC_BREAKPOINTEXC_BREAKPOINT HOT 2
- Android build file on windows. HOT 1
- Adding Track throwing MissingPluginException with isAsset: true and Instruments return id=-1 if isAsset==true
- [iOS] App crashes on startup for iOS simulator on M1 macbook
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