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Missing OpenGLES? about winobjc HOT 9 CLOSED

microsoft avatar microsoft commented on May 17, 2024
Missing OpenGLES?

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Comments (9)

davelamb avatar davelamb commented on May 17, 2024

I'd wager you haven't built //WinObjC/build/build(.W*).sln yet. That will build all the prerequisites for the samples.

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s5msft avatar s5msft commented on May 17, 2024

Alternatively, you can download a prebuilt SDK -- check under "Releases".

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joewood avatar joewood commented on May 17, 2024

Thanks, that fixed it. Is that a missing step in the readme?

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davelamb avatar davelamb commented on May 17, 2024

The quick start instructions in the readme mention extracting the SDK and building the sample from there. It's assumed if you're starting from source you won't get any premade binaries. See the wiki for more complete build instructions.

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IvanKarpan avatar IvanKarpan commented on May 17, 2024

OK, so I did build the package and extracted it to a path, but how do I set up WOCCatalog to actually look at the said path for the libraries?
Na magic is happening, getting the following error:
LINK : fatal error LNK1181: cannot open input file 'OpenGLES.lib'

I am an iOS developer absolutely new to VS and this instruction - IMO - is worth having in the README...

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IvanKarpan avatar IvanKarpan commented on May 17, 2024

OK, got it, so you need to open the sample from the built SDK folder, not the sources, my bad.

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ninjanpotter avatar ninjanpotter commented on May 17, 2024

1st Question: First time while building the build file , it successfully built and generated the sdk. And everything went fine. Now again I built the build . Its showing this error. (Should I build it only once)

Error : cannot open input file 'StarboardWin32.lib' Package D:\PortingPOC\WinObjC-master\build\Package\LINK 1

2nd Question: I tried building the sample projects , it worked fine. Now using vsimporter.exe from cmd , I got the solution file for my ios project but it throws the following error while building?

Error LNK1181 cannot open input file 'StarboardXaml.lib'
D:\PortingPOC\WinObjC-master\build\SDKPackage\Release\samples\trialView\trialView.vsimporter\trialView-WinStore10\LINK 1

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pkamb avatar pkamb commented on May 17, 2024

I'm seeing this same cannot open input file 'OpenGLES.lib' error.

Note that I am cloning the repo, not downloading the Releases file (if that matters).

I followed these directions from the readme:

  1. Extract the SDK zip file to a local directory
  2. Navigate to winobjc/samples/WOCCatalog in the extracted directory
  3. Double-click on WOCCatalog-WinStore10.sln to open in VS2015
  4. In VS2015 right-click on the WOCCatalog (Universal Windows) project
  5. Select Set as StartUp project
  6. Use Ctrl-F5 to build and run the app

Those steps result in the OpenGLES.lib issue.

I'd wager you haven't built //WinObjC/build/build(.W*).sln yet.

The above step is not in the readme. Is it needed? Can you add that to the readme if so?

FWIW, when I open the build/build.W10 file and press Ctrl-F5, I get the error alert:

The project objcrt.Universal cannot be started directly.

In order to debug this project, you must consume it from an application project that creates a package and is marked as the Startup Project.

Selecting Bulid > Build Solution results in 3965 build errors: Predefined type 'System.String' is not defined or imported and etc.

Returning to the WOCCatolog project then still results in the OpenGLES.lib error.

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AtanasC avatar AtanasC commented on May 17, 2024

Thank you so much!

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