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payzer avatar payzer commented on May 18, 2024

Sorry for the delayed reply. I tried out the same setup and am not seeing this behavior (playpause is only getting toggled on keyup). Perhaps it's another file that's also sending key events?

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jackhand avatar jackhand commented on May 18, 2024

I modified the code so that the _handleKeyUpEvent() event handler exists without executing any of its code. I added a "return;" to the 1st line of code of that method.

The Xbox app now works as expected

Obviously this is not the best long term solution.

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payzer avatar payzer commented on May 18, 2024

Yes, that sounds less than ideal.

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jackhand avatar jackhand commented on May 18, 2024

p.s. If I remove the reference to the Directional Navigation JavaScript file, then the navigational control doesn't work on my opening page.

p.s.s. If I continue to have the reference to the Directional Navigation JavaScript file but comment out what happens when I select one of the hub headers AND replace the old code with a console.log() reference, then I can observe that the hub header handler reacts to BOTH key down and key up.

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jackhand avatar jackhand commented on May 18, 2024

So it looks like the problem is indeed originating from the DirectionalNavigation. I have modified the _handleKeyUpEvent() event handler so that the code immediately exits if it the app is running on an xbox.

That fixes my issue. Not ideal, but sufficient until a fix has been found. Hopefully you can recreate this issue on your end so you can fix the issue

Contact me if you need further info.

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payzer avatar payzer commented on May 18, 2024

If you have a repro, you could send I would like to take a look. I haven't been able to repro with our samples yet.

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