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miblanchard avatar miblanchard commented on May 27, 2024 1

@TimP4w - I may consider including this capability when I work on a new release (hopefully soon). I'm intending to convert to TS and use reanimated 2 and gesture handler. If I can accommodate rotation in that I will add a mechanism. No promises though, since it is still not a use case I really need.

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miblanchard avatar miblanchard commented on May 27, 2024

@TimP4w This isn't a use case I've come across in our use of this library. I'd welcome a PR to add/polish this behavior though!

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Sharcoux avatar Sharcoux commented on May 27, 2024

Using a rotation is probably not a good way to handle this case because the slider uses the size of the container to deduce it's value, and after a rotation, width becomes height and height becomes width, probably making the calculations all wrong

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Sharcoux avatar Sharcoux commented on May 27, 2024

While waiting for a fix here, you can try using @Sharcoux /slider if you need a solution for this use case.

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miblanchard avatar miblanchard commented on May 27, 2024

Feature added by #323.

Closing this issue as resolved. Thank you @geert-untire !

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