Markus Gruber's Projects
3d bounding box estimation from monocular image based on 2d bounding box
PyTorch implementation for 3D Bounding Box Estimation Using Deep Learning and Geometry
Basic linear algebra subroutines for embedded optimization
Books
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A socket library for C that makes writing socket programs a cinch.
Caffe: a fast open framework for deep learning.
A simple framework for rapid prototyping on Vulkan or Direct3D 12
A copy of the Intel Cilk Plus runtime system with modifications to work with Tapir/LLVM and its associated tools.
easy to use, powerful & expressive command line argument parsing for modern C++ / single header / usage & doc generation
Mirror of CMake upstream repository
Useful CMake Examples
Microsoft Cognitive Toolkit (CNTK), an open source deep-learning toolkit
Visual code dependency graph creation for C/C++ projects
A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
Collaborative Collection of C++ Best Practices
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
C++/Boost-based library for reading and writing CSV files
CUDA official sample codes
Samples for CUDA Developers which demonstrates features in CUDA Toolkit
Contains implementations of Computer Vision algorithms
YOLOv4 - Neural Networks for Object Detection (Windows and Linux version of Darknet )
Debian packaging tutorials for the modern developer
3D bounding box estimation from patches of vehicle and pedestrian images
Deoxys-II-256-128 MRAE primitives for Rust
Deep Learning GPU Training System
Disparity maps using various algorithms
A toolkit for making real world machine learning and data analysis applications in C++
Contrast Adaptive Sharpening (CAS)
FidelityFX Super Resolution