Comments (3)
Thanks for the suggestion, I will try to incorporate it eventually (as well as crt-royale), both of these shaders use some features that ShaderGlass' back-end doesn't support yet.
from shaderglass.
Thanks for the suggestion, I will try to incorporate it eventually (as well as crt-royale), both of these shaders use some features that ShaderGlass' back-end doesn't support yet.
That would be awesome. The HSM Mega Bezel shader is my favorite by far, and being able to use it on any Windows game - including PCem running Windows 98 or the NEC PC 98 emulators, would be amazing.
Thanks a lot!
from shaderglass.
Love the app, would love to see what the OP requests as well. You're great for making this. Thanks!
from shaderglass.
Related Issues (20)
- Ability to Choose Multiple Shaders and Add Our Own HOT 5
- Screen flickering
- [Enhancement] Exclusions / Whitelist
- [Bug] Multi Instances Fullscreen hotkey stops working on first instance
- Multiple Instances Don't Stack
- [Enhancement] Ability to Inject into Objects
- Capture Cursor activates after loading profile with Window target HOT 1
- ShaderGen crash HOT 6
- Shader parameters have no effect HOT 1
- if you have two screens
- Latency Issues HOT 1
- Add video playback support for the file option.
- Feature Request: Pre-Blur the image before the shader is processed to soften aliasing
- Feature Request: Cropping
- ?L"
- Exception thrown after starting when a display/window is selected. Works fine with images.
- Output scale 250% doesn't work correctly
- this software is market destruction
- About recording
- Lottes is missing in 0.9 in CRT category.
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from shaderglass.