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Maurice Tollmien's Projects

2048_game_ai icon 2048_game_ai

An AI for the game 2048, using different tree searches and evaluations. Able to score the 4096-tile in 2/10 games.

2d_bin_packing icon 2d_bin_packing

several parallel solutions for a 2D bin packing problem for a programming contest.

advsearch icon advsearch

A Go library for advanced searching in sorted data structures

awesome-go icon awesome-go

A curated list of awesome Go frameworks, libraries and software

bachelor_thesis_arimaa icon bachelor_thesis_arimaa

Implementation of the practical part of my bachelor thesis for the FH-Wedel. The thesis has been awarded with the "Wedeler Hochschulpreis" for innovation. The code implements an artificial intelligence which plays the game of Arimaa.

c_server_client icon c_server_client

A relatively simple implementation of a server and a client over simple http in C. There is a very simple kind of protocol for some actions. Used to backdoor friends' computers mainly :)

compiler icon compiler

Compiler for a small language into x86-64 Assembly

compiler_backdoor_seminar icon compiler_backdoor_seminar

A seminar paper about possible compiler backdoors with examples of attacks on the unix kernel and possible attacks on compilers like gcc.

delaunay_triangulation icon delaunay_triangulation

My own implementation of a Delaunay triangulation and Voronoi partition in Python applied to images.

elliptic_curve_cryptography_seminar icon elliptic_curve_cryptography_seminar

A seminar paper about cryptography with elliptic curves. The focus is about giving an overview over the subject and provide some use cases and examples in Python and Sage.

energy-dome_terrain icon energy-dome_terrain

A visually appealing terrain visualization from real-world data with some extras, such as an animated energy dome, LOD tessellation and multisampling

functional_programming_in_haskell icon functional_programming_in_haskell

Sourcecode for a seminar at university to the subject of Haskell. Everything from simple list comprehension, folds, maps up to Functors, Monoids and generell approach and implementation of Monads.

half icon half

Half-precision 16-bit floating point -- Just a fork, so Go can consistently access and use 16bit floats (if the original repository is deleted).

it-security_mental_poker icon it-security_mental_poker

Design and implementation of a decentralised mental poker client and extension of the Bouncy-Castle library with a SRA implementation.

marching_cubes_on_gpu icon marching_cubes_on_gpu

A marching cube algorithm, that is executed in parallel on the GPU, using compute shaders. This will later enable a highly parallel creation of advanced landscape/terrain structures in potentially real-time (next project).

mtgeometry icon mtgeometry

A small utility package for creating OpenGL Array and index buffers for some predefined shapes

mtopengl icon mtopengl

Some utility functions for framebuffer and texture creation

mtvector icon mtvector

A short vector library with all necessary operations for a Delaunay triangulation, including optimized matrix multiplication

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