Matt Ware's Projects
Advent of Code 2023 Solutions
DRG Mod that lets you select minerals to automatically be deposited
Basic log macro and python generator script for Unreal
College project - implementation of the classic bulls and cows game in C++ with wxWidgets
Prototype version of my college Bulls and Cows project
Prototype of Chemicode game
Small lil Chip-8 emulator
CPP tutorial code from college year 1
Small WinForms app to take a selection of images, and replace a colour with a transparent pixel (of a configurable alpha value)
Allows the maximum amount of heads dropped by a charged creeper explosion to be configured via a new gamerule.
Windows desktop app to track the cooldowns of the redemptions DRG viewer spawn streamers!
Raylib, but dart. Forked from https://gitlab.com/wolfenrain/dart-raylib/ to fix some issues I have
My dev diary :)
This is a successor of prboom+ with extra tooling for demo recording and playback, with a focus on speedrunning and quality of life.
Game engine in C++ based on The Cherno's Hazel engine
Cherno's Hazel engine series implemented in C#
Year 2 FMP game
Reimplements the farlands and turns them into a gameplay mechanic
Implementation of the first godot game tutorial
Basic floor-is-lava 3D platformer in UE5 for college
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Last.fm Desktop app for Windows (3.0) (with WMC scrobbling)
Learning Ray Tracing from TheCherno's series
Allows villagers to be leashed. Do not think about the moral implications.
Following ThinMatrix's OpenGL tutorials! (In C++)