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arahayrabedian avatar arahayrabedian commented on July 20, 2024

I observe Stuttering similar to Steffen's case but when changing volume, not in the mixing between different apps (I feel the 'empty buffers' speaks well here). Not a deal breaker for me though (I change volume from the renderer instead), what's been built here is awesome.

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masmu avatar masmu commented on July 20, 2024

Are you guys both using version 0.3.4? I guess so.

Which encoder are you using? The default one?

To be honest i am not that familiar with that behaviour of the application anymore. I experienced the problems you described myself some time ago. But since i am using the actual development version, it seems as most of those problems are solved there. 🙏

One problem still persists:
Imaging you have chosen the DLNA device as default sound device and there is currently no active audio stream. When there is a very short sound, such as the skype notification, pulseaudio-dlna advises the DLNA device to play the stream and after playing it, it advises the device to stop playing the stream. Because of the playback delay it might be, that you hear the first part of the sound, but not the rest of it, because despite your device received all the data to play the whole sound, it was advised to stop before it could play all of it.

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iBigQ avatar iBigQ commented on July 20, 2024

Hey,

I am using version 0.3.5 as the latest available version in the repository. Yes, I use the default encoder (which one is default?). I can try with different encoder if you suspect the problem there.

Do you have a separate branch for the development version you are referring to or is it the latest master branch version?

Anyway, nice to hear you already solved it :). You will get to solve the remaining problem as well, I am sure (although I have no advice for you) ;)

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masmu avatar masmu commented on July 20, 2024

Oh yeah, you are right. 0.3.5 is currently the latest one.

The default encoder is lame (so mp3). But lame handles changes in volume pretty good. In case you would have used the wav encoder, i would have suggested to try mp3.
Anyway, you can give the wav encoder (also the others) a shot, if you want to ...

The latest development version can be found in the refactor/streaming-server branch.
But since that version is not packaged, i recommend you to test it just if you know what you are doing.

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masmu avatar masmu commented on July 20, 2024
  • 0.4.0 - (2015-07-27)
    • Added the --fake-http10-content-length option
    • The application can now run as root
    • Catch pulseaudio exceptions for streams, sinks and modules when those are gone
    • Fixed a bug where a missing ssdp header field made the application crash
    • New devices are added now during runtime (thanks to coder-hugo)
    • Rewrite of the streaming server
    • Upnp devices can now request their audio format based on their capabilities
    • Added AAC encoder
    • If a device stops playing, the streams currently playing on
      the corresponding sink are switched back to the default sink
    • If a device failes to start playing, streams currently playing on
      the corresponding sink are switched back to the default sink
    • Added Chromecast support (new dependency: python-protobuf)
    • Fixed a bug where the application crashed when there was no suitable encoder found
    • Added the --bit-rate option
    • Added additional headers for DLNA devices
    • Added switch back mode also for sinks, not just for streams (new dependency: python-notify2)
    • Added better logging
    • Validate encoders for installed dependencies

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masmu avatar masmu commented on July 20, 2024

Closed due to inactivity.

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