Comments (7)
Supplementary note: I am merely a translator for Tuxemon, and the purpose of this project is not to replace the original Tuxemon. The reason I had the idea to create Tuxemon Essentials was because, in the past, I wanted to make my own monster-catching game. For someone like me who has only a script, it seemed that there was no better option than Essentials. However, as stated in Essentials' Wiki, due to its inclusion of copyrighted elements, using Essentials is not entirely permissible in some respects. This gave me an uneasy feeling while working with Essentials, ultimately leading me to abandon its use. I thought there might be others like me who share this predicament, and I want to help them.
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I'd rather you didn't do that. The vast majority of the code in Essentials was written exclusively for Essentials, and not for another game engine, so you can't use it in yours. Tuxemon's website also claims it's written in Python, whereas Essentials is in Ruby, so I don't know how you would intend to use any of it in the first place. In any case, it would be smarter to write something better and more modern instead of reusing Essentials code.
I don't know/remember what the exact licence is that the Essentials code comes under, but it's not MIT. It boils down to "you can use it to make free games, but don't make money off it". This is incompatible with Tuxemon's CC BY-SA licence.
from pokemon-essentials.
The Essentials license (at least for Essentials code) is in the root folder, as GitHub pattern: https://github.com/Maruno17/pokemon-essentials/blob/master/LICENSE
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You can still have Essentials not use any copyrighted assets like audio and graphics and use your own assets and make a project like for example, Touhoumon using Essentials (Not a really good example as Touhoumon 1.812x Essentials use some copyrighted assets from base Essentials): https://www.pokecommunity.com/threads/touhoumon-1-812x-essentials.434622/
Note that everything on this Github does not infringe any copyright, but you wouldn't be able to make a commercial game with Essentials because of it's license.
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Sure, you can make something unique and standalone with Essentials by purging all the copyrighted assets, but the code is still the big sticking point- it was written with Essentials, and by extention RMXP, in mind.
from pokemon-essentials.
Sure, you can make something unique and standalone with Essentials by purging all the copyrighted assets, but the code is still the big sticking point- it was written with Essentials, and by extention RMXP, in mind.
But the Essentials license is not compatible with Tuxemon's Asset License (CC BY-SA), does that mean I can't use assets from Tuxemon?
from pokemon-essentials.
Supplementary note: I am merely a translator for Tuxemon, and the purpose of this project is not to replace the original Tuxemon. The reason I had the idea to create Tuxemon Essentials was because, in the past, I wanted to make my own monster-catching game. For someone like me who has only a script, it seemed that there was no better option than Essentials. However, as stated in Essentials' Wiki, due to its inclusion of copyrighted elements, using Essentials is not entirely permissible in some respects. This gave me an uneasy feeling while working with Essentials, ultimately leading me to abandon its use. I thought there might be others like me who share this predicament, and I want to help them.
The idea is that people who are in the same predicament as me can migrate from Essentials to Tuxemon Essentials if they want to
from pokemon-essentials.
Related Issues (20)
- Battle Bond not working as intended in v19.1 HOT 9
- Symbiosis HOT 2
- Incinerate text HOT 1
- aromatherapy choice HOT 1
- Powder moves HOT 1
- Map Connection with Events on border can cause stack level too deep? HOT 1
- Screen goes black after battle, except overworld events HOT 2
- pbShowCommandsWithHelp softlock HOT 1
- Price when Selling items is halved a second time HOT 1
- Increasing happiness with the soft cap enabled crashes when happiness is 180+ HOT 1
- Wiki URL should be deleted? HOT 1
- Is there one for RPG Make VX Ace?
- People are calling my version fake I'll put a lot of hard working to Pokemon essentials 21.2.
- surfing graphic on invalid tile HOT 2
- Tapping the movement keys does not allow movement HOT 2
- DoubleBattle: Battlers are not shown
- Don't know how to open a pokemon essentials project. HOT 2
- Mega Scizor's stats are swapped around
- [v21.1 Hotfixes 1.0.9] Error Message: undefined method `pbCheckEventTriggerAfterTurning' for class `Game_Event' HOT 1
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