Comments (1)
Fixed by #103 - thank you for your contribution!
Don't know. Latest and greatest.
😉
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Related Issues (20)
- Player vanishes from connected players list, but continues to be active in the game. HOT 3
- Player equipment incorrect HOT 6
- How to get crc-map code? HOT 8
- Missing - Unknown granade model HOT 1
- There is no kill events on Esportal demos but kills are there when demo is played with the game HOT 3
- interface conversion: interface {} is *sendtables2.fieldState, not uint64 HOT 1
- Missing player in TeamState.Members() HOT 6
- No ItemDrop events fround from CS2 demos HOT 2
- Players are assigned to the wrong teams HOT 13
- Events are not firing in CS2 GOTV demo HOT 5
- Parser crashes after CS2 update 2/6/2024 HOT 18
- Parsing is crashing with signal: killed (CS2 update 2/6/2024) HOT 1
- panic: serializer CWorld: field path has no field (CS2 update 2/6/2024) HOT 1
- Proper support for polymorphic fields HOT 1
- Go 1.22 is not supported HOT 1
- Event PlayerDisconnected is not triggered anymore for bot leaving the game (on v4.0.2, it was working on v4.0.1) HOT 1
- Bot doesn't leave connected player list after PlayerDisconnected event (it was working on v4.0.1) HOT 1
- unknown equipment with index 526
- POV demo support for CS2 HOT 2
- generate heatmap and nade trajectories - invalid memory address or nil pointer dereference
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