Related Issues (20)
- Single file shader assets
- Camera node
- Editor / Game state separation
- Memory manager
- Framebuffer support
- Instanced mesh node
- Mesh baking and loading
- Uniform Buffer on GL Renderer
- Joystick input support
- Simple Immediate mode GUI
- Make sprite batcher use mapped GPU memory instead of pushing vertices via glBufferSubData()
- Implement an Event system
- make a proper Transform implementation with local and global transformations
- Text input system
- Editor Camera
- GUI Text input improvements
- GUI Text input improvements (Mouse)
- Make possible to hot reload files
- TextBox improvements
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