Comments (4)
Wow that was easy. Replaced Mapbox GL with OL3 in 5faa971.
Obviously far from perfect - but by just calling a new map render each time
we can already do some basic editing... this is really doable with OL3. Very excited.
GIF is using OL3 with the Basic style and OSM2VectorTiles CDN.
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:)
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Should OL3 support be alongside Mapbox GL or should it be compiled separately.
I don't like to ship huge JavaScript files with two renderes but I think even worse is having
two versions of Maputnik.
If both render engines are shiped then
in the editor one would then be able to choose the renderer for the style.
If OL3 is included in that way I ensure during development that it will work in both renderers and is not just an afterthought.
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Experimental OpenLayers support was added again in #397.
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Related Issues (20)
- Inspect no longer available after #816 HOT 1
- Where to see currently available MapLibre GL JS version HOT 2
- Add support for terrain settings HOT 3
- Reduce docker image size
- [react18] Replace react-aria-menubutton with react-select HOT 4
- Remove storybook HOT 1
- Live performance benchmarks HOT 1
- Migration fix-ups in https://maplibre.org/maputnik HOT 2
- Run old versions of Maputnik HOT 3
- Why does https://maplibre.org/maputnik fetch http://localhost:8000/styles ? HOT 7
- [Feature] let us filter! HOT 2
- Inspect's popup truncates the property values HOT 4
- MapTiler Access Token does not get added to URLs HOT 5
- Cannot type "0.5" in an Opacity field
- Re-initialize map view after changing style HOT 22
- Switching to OpenLayers and back to MapLibre hides all styles HOT 1
- `maputnik.github.io` should use `maplibre.org/maputnik` editor HOT 6
- unable to upload style HOT 5
- Tiles do not load when first loading another style HOT 4
- Upgrade codemirror
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