Coder Social home page Coder Social logo

Comments (9)

manuthebyte avatar manuthebyte commented on June 26, 2024

Sorry that it doesn't work! Can you provide some error message so I can help you?

from template-forge-mixin-1.8.9.

Madness0105 avatar Madness0105 commented on June 26, 2024

2023-02-23 04:58:11,532 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
2023-02-23 04:58:11,533 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
[04:58:11] [main/INFO] [GradleStart]: Extra: []
[04:58:11] [main/INFO] [GradleStart]: Running with arguments: [--userProperties, {}, --assetsDir, C:/Users/Administrator/.gradle/caches/minecraft/assets, --assetIndex, 1.8, --accessToken{REDACTED}, --version, 1.8.9, --tweakClass, net.minecraftforge.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.tweakers.CoremodTweaker]
[04:58:11] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[04:58:11] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
[04:58:11] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.CoremodTweaker
[04:58:11] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
[04:58:11] [main/INFO] [FML]: Forge Mod Loader version 11.15.1.2318 for Minecraft 1.8.9 loading
[04:58:11] [main/INFO] [FML]: Java is OpenJDK 64-Bit Server VM, version 1.8.0_362, running on Windows 10:amd64:10.0, installed at C:\Program Files\Eclipse Adoptium\jdk-8.0.362.9-hotspot\jre
[04:58:11] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation
[04:58:11] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.CoremodTweaker
[04:58:11] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.fml.relauncher.FMLCorePlugin
[04:58:11] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin
[04:58:11] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[04:58:11] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[04:58:11] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
[04:58:11] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[04:58:11] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
[04:58:11] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[04:58:11] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work!
[04:58:13] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing
[04:58:13] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
[04:58:13] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
[04:58:13] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
[04:58:13] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
[04:58:13] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
[04:58:13] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
2023-02-23 04:58:14,073 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
2023-02-23 04:58:14,108 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
2023-02-23 04:58:14,110 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
[04:58:14] [Client thread/INFO]: Setting user: Player859
[04:58:17] [Client thread/INFO]: LWJGL Version: 2.9.4
[04:58:18] [Client thread/WARN] [FML]: =============================================================
[04:58:18] [Client thread/WARN] [FML]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML!
[04:58:18] [Client thread/WARN] [FML]: Offendor: com/sun/jna/Native.main([Ljava/lang/String;)V
[04:58:18] [Client thread/WARN] [FML]: Use FMLCommonHandler.exitJava instead
[04:58:18] [Client thread/WARN] [FML]: =============================================================
[04:58:18] [Client thread/INFO] [STDOUT]: [net.minecraftforge.fml.client.SplashProgress:start:246]: ---- Minecraft Crash Report ----
// This doesn't make any sense!

Time: 2/23/23 4:58 AM
Description: Loading screen debug info

This is just a prompt for computer specs to be printed. THIS IS NOT A ERROR

A detailed walkthrough of the error, its code path and all known details is as follows:

-- System Details --
Details:
Minecraft Version: 1.8.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_362, Temurin
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Temurin
Memory: 345502616 bytes (329 MB) / 724041728 bytes (690 MB) up to 3787980800 bytes (3612 MB)
JVM Flags: 0 total;
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
Loaded coremods (and transformers):
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 528.49' Renderer: 'NVIDIA GeForce GTX 1650/PCIe/SSE2'
[04:58:18] [Client thread/INFO] [FML]: MinecraftForge v11.15.1.2318 Initialized
[04:58:18] [Client thread/INFO] [FML]: Replaced 229 ore recipies
[04:58:19] [Client thread/INFO] [FML]: Found 0 mods from the command line. Injecting into mod discoverer
[04:58:19] [Client thread/INFO] [FML]: Searching C:\Users\Administrator\Desktop\github\BlakeClient\run\mods for mods
[04:58:20] [Client thread/INFO] [examplemod]: Mod examplemod is missing the required element 'name'. Substituting examplemod
[04:58:20] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load
[04:58:21] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, examplemod] at CLIENT
[04:58:21] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, examplemod] at SERVER
[04:58:21] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:examplemod
[04:58:21] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
[04:58:21] [Client thread/INFO] [FML]: Found 384 ObjectHolder annotations
[04:58:21] [Client thread/INFO] [FML]: Identifying ItemStackHolder annotations
[04:58:21] [Client thread/INFO] [FML]: Found 0 ItemStackHolder annotations
[04:58:21] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
[04:58:21] [Forge Version Check/INFO] [ForgeVersionCheck]: [Forge] Starting version check at http://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json
[04:58:21] [Client thread/INFO] [FML]: Applying holder lookups
[04:58:21] [Client thread/INFO] [FML]: Holder lookups applied
[04:58:21] [Client thread/INFO] [FML]: Injecting itemstacks
[04:58:21] [Client thread/INFO] [FML]: Itemstack injection complete
[04:58:21] [Sound Library Loader/INFO]: Starting up SoundSystem...
[04:58:22] [Thread-9/INFO]: Initializing LWJGL OpenAL
[04:58:22] [Thread-9/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[04:58:22] [Thread-9/INFO]: OpenAL initialized.
[04:58:22] [Sound Library Loader/INFO]: Sound engine started
[04:58:26] [Client thread/INFO] [FML]: Max texture size: 16384
[04:58:26] [Client thread/INFO]: Created: 16x16 textures-atlas
[04:58:27] [Client thread/INFO] [STDOUT]: [com.example.examplemod.ExampleMod:init:22]: DIRT BLOCK >> tile.dirt
[04:58:27] [Client thread/INFO] [FML]: Injecting itemstacks
[04:58:27] [Client thread/INFO] [FML]: Itemstack injection complete
[04:58:27] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods
[04:58:27] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:examplemod
[04:58:27] [Client thread/INFO]: SoundSystem shutting down...
[04:58:27] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[04:58:27] [Sound Library Loader/INFO]: Starting up SoundSystem...
[04:58:27] [Thread-11/INFO]: Initializing LWJGL OpenAL
[04:58:27] [Thread-11/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[04:58:27] [Thread-11/INFO]: OpenAL initialized.
[04:58:28] [Sound Library Loader/INFO]: Sound engine started
[04:58:31] [Client thread/INFO] [FML]: Max texture size: 16384
[04:58:31] [Client thread/INFO]: Created: 512x512 textures-atlas

from template-forge-mixin-1.8.9.

manuthebyte avatar manuthebyte commented on June 26, 2024

MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML!

This line annotates that you have a System.exit() line somewhere in your code. Did you just run my example or did you add something?

from template-forge-mixin-1.8.9.

Madness0105 avatar Madness0105 commented on June 26, 2024

I ran it with just your example and with some extra mixins however they still don't work. and I didn't use system.exit()

from template-forge-mixin-1.8.9.

manuthebyte avatar manuthebyte commented on June 26, 2024

I just looked at your error log again and found that the System.exit() is not an error:

[04:58:18] [Client thread/WARN] [FML]: =============================================================
[04:58:18] [Client thread/WARN] [FML]: MOD HAS DIRECT REFERENCE System.exit() THIS IS NOT ALLOWED REROUTING TO FML!
[04:58:18] [Client thread/WARN] [FML]: Offendor: com/sun/jna/Native.main([Ljava/lang/String;)V
[04:58:18] [Client thread/WARN] [FML]: Use FMLCommonHandler.exitJava instead
[04:58:18] [Client thread/WARN] [FML]: =============================================================

And right after that there is the crash error. But I do not see why it crashes anyways. Are you sure that is the full log? If not please upload the full log somewhere (ex. pastebin)

Edit: Here it looks like that some of your mixing are in fact working:

[04:58:21] [Client thread/INFO] [FML]: Injecting itemstacks
[04:58:21] [Client thread/INFO] [FML]: Itemstack injection complete

from template-forge-mixin-1.8.9.

Madness0105 avatar Madness0105 commented on June 26, 2024

Thats the full log. and that isnt a mixin thats the forge thing

from template-forge-mixin-1.8.9.

manuthebyte avatar manuthebyte commented on June 26, 2024

Can you confirm that you have added the mixins in the mixin config?
What is really weird here is that I see no errors in your crash log expect these ones:

[04:58:11] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work!
[04:58:13] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing

But both of them are no errors to worry about. So I do not see anything in these logs to why your game crashed, if these are the full logs.

Did you modify the build.gradle in any way (except group name, modid, ...)?
And it would be interesting to know which setup you have so I can try to recreate the error :)

from template-forge-mixin-1.8.9.

manuthebyte avatar manuthebyte commented on June 26, 2024

Just checking in, do you still have the problem?

from template-forge-mixin-1.8.9.

manuthebyte avatar manuthebyte commented on June 26, 2024

I am closing this issue due to inactivity. If you need further assistance or have any updates, please feel free to create a new issue.

from template-forge-mixin-1.8.9.

Related Issues (3)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.