el7ara's Projects
A 2D AI snake game tutorial in Unity using A* algorithm
A curated list of awesome OpenGL libraries, debuggers and resources.
Config files for my GitHub profile.
a simple ball physics simulation engine using OpenTK and OpenGL 3.3
Making Tsunami water simulation using Smoothed Particles Hydrodynamic (SPH), the project has been made using Unity Engine, The simulation has been done using Compute Shaders to harnesses GPU power.
This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you can make multiple environments as dynamic gameobjects where you can enable, disable or instantiate it at runtime and switch between the previously baked lightmaps "atmospheres" for these environments when needed.