Comments (2)
Clone OpenEmu.
git clone --recursive https://github.com/OpenEmu/OpenEmu.git
You might want to selectively clone submodules:
git clone https://github.com/OpenEmu/OpenEmu.git
cd OpenEmu
git submodule update --init --recursive OpenEmu-SDK OpenEmuKit
Then clone the DuckStation core inside of the OpenEmu directory.
cd OpenEmu; git clone --recursive https://github.com/MaddTheSane/DuckStation-Core.git
Open OpenEmu.xcworkspace
with Xcode.
Open the DuckStation-Core directory.
Drag the DuckStation.xcodeproj
file into the Xcode window that represents OpenEmu.xcworkspace
. Make sure to not drop it within another Xcode project, but the top level workspace.
Create a new scheme. Under target, select Build & Install DuckStation.
Edit the new scheme: Set the Build Configuration of Run to Release.
This is how I have it set-up.
from duckstation-core.
Thanks, I will try when I will get Xcode
from duckstation-core.
Related Issues (10)
- Sound is distorted HOT 1
- Sound stutters HOT 1
- Does not run under Apple Silicon HOT 2
- Light Guns not supported HOT 1
- Could you make a release with oecoreplugin file included?
- Blank screen at start-up HOT 1
- Add support for multi-disc games
- set up sane starter values. HOT 1
- Add save states support HOT 2
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from duckstation-core.