Comments (3)
Check the latest nightly build to see if the error persist
from classic-rbdoom-3-bfg.
Check the latest nightly build to see if the error persist
That fixed it!
from classic-rbdoom-3-bfg.
Reuploaded 1.3.0 mini patch with the actual fix. Closing issue
from classic-rbdoom-3-bfg.
Related Issues (20)
- [Doom 3] Number keys not bound to weapons correctly HOT 1
- [1.3] Fullscreen doesn't work HOT 15
- Soft Shadows Enabled = nearly black scene HOT 17
- Audio and video not synchronized in intro videos HOT 4
- Broken video settings: only one fullscreen resolution HOT 7
- Moving the window freezes the game HOT 8
- Serious random input lag on Classic Doom HOT 3
- Launching with the fs_basepath parameter shows string variable placeholders in settings HOT 1
- Flashlight doesn't work if soft shadows are enabled HOT 1
- Use DOOM2.WAD textures for TNT Evilution and The Plutonia experiment HOT 13
- [Feature Request] Use dhewm3's stb_vorbis instead of libogg HOT 1
- Crash when starting with "com_game_mode 3" and pressing JOY1 for Campaign HOT 2
- Setting r_clear to RGB Value Causes Clear Color to be White, Affects Load Screen HOT 5
- Pause Menu Can be Closed When Exit Game Submenu is Active HOT 1
- "Convergence Chamber" Lights can be Seen Through Doors on Mars City Underground
- SSAO is completely broken HOT 3
- Player Spawns with Grabber in RoE when ui_autoSwitch is 0 HOT 1
- Integrate modern RBDOOM3BFG feature sets? (Like Vulkan API, PBR) HOT 1
- [Doom 1/2] Camera Not Moving HOT 4
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