Comments (3)
Animations does not seem to work on the wheel rows.
Do you know why?
Thanks.
Original comment by [email protected]
on 27 May 2013 at 5:42
from android-wheel.
I think I now the problem.
The thing is if i call invalidate on a row of the wheel, nothing happens
because items are drawn manually on a canvas.
I must call invalidate on the whole wheel to update the display. Therefore
Animations wont work here.
A workaround is to implement an animation with a message handler and update the
whole wheel at each frame.
Original comment by [email protected]
on 27 May 2013 at 7:16
from android-wheel.
I agree with you in each part. I tried to call invalidate on each wheel but
nothing happened. Invalidate each row works well.
Animations now are managed by an handler delayed message invalidating each
custom view's onDraw() method. The animation's performance are much related to
hardware, so running same code in differents frame rate context give rise to
unexpected or not wanted dynamics.
Original comment by [email protected]
on 27 May 2013 at 8:35
from android-wheel.
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from android-wheel.